plugin-audiofx.xml 13.3 KB
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<plugin>
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  <name>audiofx</name>
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  <description>Audio effects plugin</description>
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  <filename>../../gst/audiofx/.libs/libgstaudiofx.so</filename>
  <basename>libgstaudiofx.so</basename>
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  <version>0.10.28</version>
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  <license>LGPL</license>
  <source>gst-plugins-good</source>
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  <package>GStreamer Good Plug-ins source release</package>
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  <origin>Unknown package origin</origin>
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  <elements>
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    <element>
      <name>audioamplify</name>
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      <longname>Audio amplifier</longname>
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      <class>Filter/Effect/Audio</class>
      <description>Amplifies an audio stream by a given factor</description>
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      <author>Sebastian Dröge &lt;slomo@circular-chaos.org&gt;</author>
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      <pads>
        <caps>
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          <name>sink</name>
          <direction>sink</direction>
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          <presence>always</presence>
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          <details>audio/x-raw-int, depth=(int)8, width=(int)8, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-int, depth=(int)32, width=(int)32, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
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        </caps>
        <caps>
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          <name>src</name>
          <direction>source</direction>
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          <presence>always</presence>
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          <details>audio/x-raw-int, depth=(int)8, width=(int)8, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-int, depth=(int)32, width=(int)32, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
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        </caps>
      </pads>
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    </element>
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    <element>
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      <name>audiochebband</name>
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      <longname>Band pass &amp; band reject filter</longname>
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      <class>Filter/Effect/Audio</class>
      <description>Chebyshev band pass and band reject filter</description>
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      <author>Sebastian Dröge &lt;sebastian.droege@collabora.co.uk&gt;</author>
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      <pads>
        <caps>
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          <name>sink</name>
          <direction>sink</direction>
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          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
        <caps>
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          <name>src</name>
          <direction>source</direction>
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          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
      </pads>
    </element>
    <element>
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      <name>audiocheblimit</name>
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      <longname>Low pass &amp; high pass filter</longname>
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      <class>Filter/Effect/Audio</class>
      <description>Chebyshev low pass and high pass filter</description>
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      <author>Sebastian Dröge &lt;sebastian.droege@collabora.co.uk&gt;</author>
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      <pads>
        <caps>
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          <name>sink</name>
          <direction>sink</direction>
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          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
        <caps>
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          <name>src</name>
          <direction>source</direction>
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          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
      </pads>
    </element>
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    <element>
      <name>audiodynamic</name>
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      <longname>Dynamic range controller</longname>
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      <class>Filter/Effect/Audio</class>
      <description>Compressor and Expander</description>
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      <author>Sebastian Dröge &lt;slomo@circular-chaos.org&gt;</author>
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      <pads>
        <caps>
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          <name>sink</name>
          <direction>sink</direction>
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          <presence>always</presence>
          <details>audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
        <caps>
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          <name>src</name>
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          <presence>always</presence>
          <details>audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
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      </pads>
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    </element>
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    <element>
      <name>audioecho</name>
      <longname>Audio echo</longname>
      <class>Filter/Effect/Audio</class>
      <description>Adds an echo or reverb effect to an audio stream</description>
      <author>Sebastian Dröge &lt;sebastian.droege@collabora.co.uk&gt;</author>
      <pads>
        <caps>
          <name>sink</name>
          <direction>sink</direction>
          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
        <caps>
          <name>src</name>
          <direction>source</direction>
          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
      </pads>
    </element>
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    <element>
      <name>audiofirfilter</name>
      <longname>Audio FIR filter</longname>
      <class>Filter/Effect/Audio</class>
      <description>Generic audio FIR filter with custom filter kernel</description>
      <author>Sebastian Dröge &lt;sebastian.droege@collabora.co.uk&gt;</author>
      <pads>
        <caps>
          <name>sink</name>
          <direction>sink</direction>
          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
        <caps>
          <name>src</name>
          <direction>source</direction>
          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
      </pads>
    </element>
    <element>
      <name>audioiirfilter</name>
      <longname>Audio IIR filter</longname>
      <class>Filter/Effect/Audio</class>
      <description>Generic audio IIR filter with custom filter kernel</description>
      <author>Sebastian Dröge &lt;sebastian.droege@collabora.co.uk&gt;</author>
      <pads>
        <caps>
          <name>sink</name>
          <direction>sink</direction>
          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
        <caps>
          <name>src</name>
          <direction>source</direction>
          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
      </pads>
    </element>
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    <element>
      <name>audioinvert</name>
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      <longname>Audio inversion</longname>
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      <class>Filter/Effect/Audio</class>
      <description>Swaps upper and lower half of audio samples</description>
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      <author>Sebastian Dröge &lt;slomo@circular-chaos.org&gt;</author>
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      <pads>
        <caps>
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          <name>sink</name>
          <direction>sink</direction>
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          <presence>always</presence>
          <details>audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
        <caps>
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          <name>src</name>
          <direction>source</direction>
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          <presence>always</presence>
          <details>audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
      </pads>
    </element>
    <element>
      <name>audiokaraoke</name>
      <longname>AudioKaraoke</longname>
      <class>Filter/Effect/Audio</class>
      <description>Removes voice from sound</description>
      <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;</author>
      <pads>
        <caps>
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          <name>sink</name>
          <direction>sink</direction>
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          <presence>always</presence>
          <details>audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
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        <caps>
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          <name>src</name>
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          <presence>always</presence>
          <details>audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
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    </element>
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    <element>
      <name>audiopanorama</name>
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      <longname>Stereo positioning</longname>
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      <class>Filter/Effect/Audio</class>
      <description>Positions audio streams in the stereo panorama</description>
      <author>Stefan Kost &lt;ensonic@users.sf.net&gt;</author>
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      <pads>
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        <caps>
          <name>sink</name>
          <direction>sink</direction>
          <presence>always</presence>
          <details>audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2 ], endianness=(int)1234, width=(int)32; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2 ], endianness=(int)1234, width=(int)16, depth=(int)16, signed=(boolean)true</details>
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        <caps>
          <name>src</name>
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          <presence>always</presence>
          <details>audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)2, endianness=(int)1234, width=(int)32; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)2, endianness=(int)1234, width=(int)16, depth=(int)16, signed=(boolean)true</details>
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      </pads>
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    </element>
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    <element>
      <name>audiowsincband</name>
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      <longname>Band pass &amp; band reject filter</longname>
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      <class>Filter/Effect/Audio</class>
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      <description>Band pass and band reject windowed sinc filter</description>
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      <author>Thomas Vander Stichele &lt;thomas at apestaart dot org&gt;, Steven W. Smith, Dreamlab Technologies Ltd. &lt;mathis.hofer@dreamlab.net&gt;, Sebastian Dröge &lt;sebastian.droege@collabora.co.uk&gt;</author>
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      <pads>
        <caps>
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          <name>sink</name>
          <direction>sink</direction>
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          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
        <caps>
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          <name>src</name>
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          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
      </pads>
    </element>
    <element>
      <name>audiowsinclimit</name>
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      <longname>Low pass &amp; high pass filter</longname>
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      <class>Filter/Effect/Audio</class>
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      <description>Low pass and high pass windowed sinc filter</description>
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      <author>Thomas Vander Stichele &lt;thomas at apestaart dot org&gt;, Steven W. Smith, Dreamlab Technologies Ltd. &lt;mathis.hofer@dreamlab.net&gt;, Sebastian Dröge &lt;sebastian.droege@collabora.co.uk&gt;</author>
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      <pads>
        <caps>
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          <name>sink</name>
          <direction>sink</direction>
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          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
        <caps>
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          <name>src</name>
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          <presence>always</presence>
          <details>audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]</details>
        </caps>
      </pads>
    </element>
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  </elements>
</plugin>