Commit bac04fb7 authored by Samuel Pitoiset's avatar Samuel Pitoiset

run: disable GLSL shader cache

I think we just don't want to store those shaders.
Signed-off-by: Samuel Pitoiset's avatarSamuel Pitoiset <>
Reviewed-by: default avatarMarek Olšák <>
Reviewed-by: Lionel Landwerlin's avatarLionel Landwerlin <>
parent e45fdd33
......@@ -392,6 +392,7 @@ main(int argc, char **argv)
setenv("allow_glsl_extension_directive_midshader", "true", 1);
setenv("shader_precompile", "true", 1);
setenv("MESA_GLSL_CACHE_DISABLE", "true", 1);
addenv("ST_DEBUG", "precompile");
addenv("R600_DEBUG", "precompile");
addenv("FD_MESA_DEBUG", "shaderdb");
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