Commit dbc547db authored by Zhenyu Wang's avatar Zhenyu Wang

intel_decode: decode 3d commands for sandybridge

Signed-off-by: Zhenyu Wang's avatarZhenyu Wang <zhenyuw@linux.intel.com>
parent b9589382
......@@ -1586,10 +1586,10 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int
{ 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
{ 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
{ 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
{ 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
{ 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
{ 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
{ 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
{ 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
{ 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
{ 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
{ 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
......@@ -1601,16 +1601,18 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int
{ 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
{ 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
{ 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
{ 0x7910, 2, 2, "3DSTATE_CLEAR_PARAMS" },
{ 0x7b00, 6, 6, "3DPRIMITIVE" },
{ 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
{ 0x7805, 3, 3, "3DSTATE_URB" },
{ 0x780d, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
{ 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
{ 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" },
{ 0x7810, 6, 6, "3DSTATE_VS_STATE" },
{ 0x7811, 7, 7, "3DSTATE_GS_STATE" },
{ 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
{ 0x7813, 20, 20, "3DSTATE_SF_STATE" },
{ 0x7814, 9, 9, "3DSTATE_WM_STATE" },
{ 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
{ 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
{ 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
{ 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
......@@ -1716,6 +1718,29 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int
}
return len;
case 0x7802:
len = (data[0] & 0xff) + 2;
if (len != 4)
fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n");
instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
"GS mod %d, PS mod %d\n",
(data[0] & (1 << 8)) != 0,
(data[0] & (1 << 9)) != 0,
(data[0] & (1 << 10)) != 0);
instr_out(data, hw_offset, 1, "VS sampler state\n");
instr_out(data, hw_offset, 2, "GS sampler state\n");
instr_out(data, hw_offset, 3, "WM sampler state\n");
return len;
case 0x7805:
len = (data[0] & 0xff) + 2;
if (len != 3)
fprintf(out, "Bad count in 3DSTATE_URB\n");
instr_out(data, hw_offset, 0, "3DSTATE_URB\n");
instr_out(data, hw_offset, 1, "VS entries %d, alloc size %d (1024bit row)\n",
data[1] & 0xffff, ((data[1] >> 16) & 0x0fff) - 1);
instr_out(data, hw_offset, 2, "GS entries %d, alloc size %d (1024bit row)\n",
(data[2] >> 8) & 0x3ff, (data[2] & 7) - 1);
return len;
case 0x7808:
len = (data[0] & 0xff) + 2;
......@@ -1726,9 +1751,17 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int
instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n");
for (i = 1; i < len;) {
int idx, access;
if (IS_GEN6(devid)) {
idx = 26;
access = 20;
} else {
idx = 27;
access = 26;
}
instr_out(data, hw_offset, i, "buffer %d: %s, pitch %db\n",
data[i] >> 27,
data[i] & (1 << 26) ? "random" : "sequential",
data[i] >> idx,
data[i] & (1 << access) ? "random" : "sequential",
data[i] & 0x07ff);
i++;
instr_out(data, hw_offset, i++, "buffer address\n");
......@@ -1787,6 +1820,210 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int
instr_out(data, hw_offset, 2, "ending buffer address\n");
return len;
case 0x780e:
len = (data[0] & 0xff) + 2;
if (len != 4)
fprintf(out, "Bad count in 3DSTATE_CC_STATE_POINTERS\n");
instr_out(data, hw_offset, 0, "3DSTATE_CC_STATE_POINTERS\n");
instr_out(data, hw_offset, 1, "blend change %d\n", data[1] & 1);
instr_out(data, hw_offset, 2, "depth stencil change %d\n", data[2] & 1);
instr_out(data, hw_offset, 3, "cc change %d\n", data[3] & 1);
return len;
case 0x780f:
len = (data[0] & 0xff) + 2;
if (len != 2)
fprintf(out, "Bad count in 3DSTATE_SCISSOR_POINTERS\n");
instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_POINTERS\n");
instr_out(data, hw_offset, 1, "scissor rect offset\n");
return len;
case 0x7810:
len = (data[0] & 0xff) + 2;
if (len != 6)
fprintf(out, "Bad count in 3DSTATE_VS\n");
instr_out(data, hw_offset, 0, "3DSTATE_VS\n");
instr_out(data, hw_offset, 1, "kernel pointer\n");
instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, "
"Binding table count %d\n",
(data[2] >> 31) & 1,
(data[2] >> 30) & 1,
(data[2] >> 27) & 7,
(data[2] >> 18) & 0xff);
instr_out(data, hw_offset, 3, "scratch offset\n");
instr_out(data, hw_offset, 4, "Dispatch GRF start %d, VUE read length %d, "
"VUE read offset %d\n",
(data[4] >> 20) & 0x1f,
(data[4] >> 11) & 0x3f,
(data[4] >> 4) & 0x3f);
instr_out(data, hw_offset, 5, "Max Threads %d, Vertex Cache %sable, "
"VS func %sable\n",
((data[5] >> 25) & 0x7f) + 1,
(data[5] & (1 << 1)) != 0 ? "dis" : "en",
(data[5] & 1) != 0 ? "en" : "dis");
return len;
case 0x7811:
len = (data[0] & 0xff) + 2;
if (len != 7)
fprintf(out, "Bad count in 3DSTATE_GS\n");
instr_out(data, hw_offset, 0, "3DSTATE_GS\n");
instr_out(data, hw_offset, 1, "kernel pointer\n");
instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, "
"Binding table count %d\n",
(data[2] >> 31) & 1,
(data[2] >> 30) & 1,
(data[2] >> 27) & 7,
(data[2] >> 18) & 0xff);
instr_out(data, hw_offset, 3, "scratch offset\n");
instr_out(data, hw_offset, 4, "Dispatch GRF start %d, VUE read length %d, "
"VUE read offset %d\n",
(data[4] & 0xf),
(data[4] >> 11) & 0x3f,
(data[4] >> 4) & 0x3f);
instr_out(data, hw_offset, 5, "Max Threads %d, Rendering %sable\n",
((data[5] >> 25) & 0x7f) + 1,
(data[5] & (1 << 8)) != 0 ? "en" : "dis");
instr_out(data, hw_offset, 6, "Reorder %sable, Discard Adjaceny %sable, "
"GS %sable\n",
(data[6] & (1 << 30)) != 0 ? "en" : "dis",
(data[6] & (1 << 29)) != 0 ? "en" : "dis",
(data[6] & (1 << 15)) != 0 ? "en" : "dis");
return len;
case 0x7812:
len = (data[0] & 0xff) + 2;
if (len != 4)
fprintf(out, "Bad count in 3DSTATE_CLIP\n");
instr_out(data, hw_offset, 0, "3DSTATE_CLIP\n");
instr_out(data, hw_offset, 1, "UserClip distance cull test mask 0x%x\n",
data[1] & 0xff);
instr_out(data, hw_offset, 2, "Clip %sable, API mode %s, Viewport XY test %sable, "
"Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
"Perspective Divide %sable, Non-Perspective Barycentric %sable, "
"Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
(data[2] & (1 << 31)) != 0 ? "en" : "dis",
(data[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
(data[2] & (1 << 28)) != 0 ? "en" : "dis",
(data[2] & (1 << 27)) != 0 ? "en" : "dis",
(data[2] & (1 << 26)) != 0 ? "en" : "dis",
(data[2] >> 13) & 7,
(data[2] & (1 << 9)) != 0 ? "dis" : "en",
(data[2] & (1 << 8)) != 0 ? "en" : "dis",
(data[2] >> 4) & 3,
(data[2] >> 2) & 3,
(data[2] & 3));
instr_out(data, hw_offset, 3, "Min PointWidth %d, Max PointWidth %d, "
"Force Zero RTAIndex %sable, Max VPIndex %d\n",
(data[3] >> 17) & 0x7ff,
(data[3] >> 6) & 0x7ff,
(data[3] & (1 << 5)) != 0 ? "en" : "dis",
(data[3] & 0xf));
return len;
case 0x7813:
len = (data[0] & 0xff) + 2;
if (len != 20)
fprintf(out, "Bad count in 3DSTATE_SF\n");
instr_out(data, hw_offset, 0, "3DSTATE_SF\n");
instr_out(data, hw_offset, 1, "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
"VUE read offset %d\n",
(data[1] >> 22) & 0x3f,
(data[1] & (1 << 21)) != 0 ? "en" : "dis",
(data[1] >> 11) & 0x1f,
(data[1] >> 4) & 0x3f);
instr_out(data, hw_offset, 2, "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
"VP transform %sable, FrontWinding_%s\n",
(data[2] & (1 << 11)) != 0 ? "en" : "dis",
(data[2] >> 5) & 3,
(data[2] >> 3) & 3,
(data[2] & (1 << 1)) != 0 ? "en" : "dis",
(data[2] & 1) != 0 ? "CCW" : "CW");
instr_out(data, hw_offset, 3, "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
(data[3] & (1 << 31)) != 0 ? "en" : "dis",
(data[3] >> 29) & 3,
(data[3] & (1 << 11)) != 0 ? "en" : "dis",
(data[3] >> 8) & 3);
instr_out(data, hw_offset, 4, "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
(data[4] & (1 << 31)) != 0 ? "en" : "dis",
(data[4] & (1 << 12)) != 0 ? 4 : 8,
(data[4] & (1 << 11)) != 0);
instr_out(data, hw_offset, 5, "Global Depth Offset Constant %f\n", data[5]);
instr_out(data, hw_offset, 6, "Global Depth Offset Scale %f\n", data[6]);
instr_out(data, hw_offset, 7, "Global Depth Offset Clamp %f\n", data[7]);
int i, j;
for (i = 0, j = 0; i < 8; i++, j+=2)
instr_out(data, hw_offset, i+8, "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
"Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
j+1,
(data[8+i] & (1 << 31)) != 0 ? "W":"",
(data[8+i] & (1 << 30)) != 0 ? "Z":"",
(data[8+i] & (1 << 29)) != 0 ? "Y":"",
(data[8+i] & (1 << 28)) != 0 ? "X":"",
(data[8+i] >> 25) & 3, (data[8+i] >> 22) & 3,
(data[8+i] >> 16) & 0x1f,
j,
(data[8+i] & (1 << 15)) != 0 ? "W":"",
(data[8+i] & (1 << 14)) != 0 ? "Z":"",
(data[8+i] & (1 << 13)) != 0 ? "Y":"",
(data[8+i] & (1 << 12)) != 0 ? "X":"",
(data[8+i] >> 9) & 3, (data[8+i] >> 6) & 3,
(data[8+i] & 0x1f));
instr_out(data, hw_offset, 16, "Point Sprite TexCoord Enable\n");
instr_out(data, hw_offset, 17, "Const Interp Enable\n");
instr_out(data, hw_offset, 18, "Attrib 7-0 WrapShortest Enable\n");
instr_out(data, hw_offset, 19, "Attrib 15-8 WrapShortest Enable\n");
return len;
case 0x7814:
len = (data[0] & 0xff) + 2;
if (len != 9)
fprintf(out, "Bad count in 3DSTATE_WM\n");
instr_out(data, hw_offset, 0, "3DSTATE_WM\n");
instr_out(data, hw_offset, 1, "kernel start pointer 0\n");
instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, "
"Binding table count %d\n",
(data[2] >> 31) & 1,
(data[2] >> 30) & 1,
(data[2] >> 27) & 7,
(data[2] >> 18) & 0xff);
instr_out(data, hw_offset, 3, "scratch offset\n");
instr_out(data, hw_offset, 4, "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
"Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
(data[4] & (1 << 30)) != 0,
(data[4] & (1 << 28)) != 0,
(data[4] & (1 << 27)) != 0,
(data[4] >> 16) & 0x7f,
(data[4] >> 8) & 0x7f,
(data[4] & 0x7f));
instr_out(data, hw_offset, 5, "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
"PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, "
"Dispatch16 %d, Dispatch8 %d\n",
((data[5] >> 25) & 0x7f) + 1,
(data[5] & (1 << 22)) != 0,
(data[5] & (1 << 21)) != 0,
(data[5] & (1 << 20)) != 0,
(data[5] & (1 << 19)) != 0,
(data[5] & (1 << 8)) != 0,
(data[5] & (1 << 2)) != 0,
(data[5] & (1 << 1)) != 0,
(data[5] & (1 << 0)) != 0);
instr_out(data, hw_offset, 6, "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
"Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, "
"Multisample Dispatch mode %d\n",
(data[6] >> 20) & 0x3f,
(data[6] >> 18) & 3,
(data[6] >> 16) & 3,
(data[6] >> 10) & 0x3f,
(data[6] & (1 << 9)) != 0,
(data[6] >> 1) & 3,
(data[6] & 1));
instr_out(data, hw_offset, 7, "kernel start pointer 1\n");
instr_out(data, hw_offset, 8, "kernel start pointer 2\n");
return len;
case 0x7900:
if (len != 4)
fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
......@@ -1815,6 +2052,15 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int
instr_out(data, hw_offset, 0,
"3DSTATE_DEPTH_BUFFER\n");
if (IS_IRONLAKE(devid) || IS_GEN6(devid))
instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
get_965_surfacetype(data[1] >> 29),
get_965_depthformat((data[1] >> 18) & 0x7),
(data[1] & 0x0001ffff) + 1,
data[1] & (1 << 27) ? "" : "not ",
(data[1] & (1 << 22)) != 0,
(data[1] & (1 << 21)) != 0);
else
instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n",
get_965_surfacetype(data[1] >> 29),
get_965_depthformat((data[1] >> 18) & 0x7),
......@@ -1827,12 +2073,55 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int
instr_out(data, hw_offset, 4, "volume depth\n");
if (len >= 6)
instr_out(data, hw_offset, 5, "\n");
if (len >= 7)
if (len >= 7) {
if (IS_GEN6(devid))
instr_out(data, hw_offset, 6, "\n");
else
instr_out(data, hw_offset, 6, "render target view extent\n");
}
return len;
case 0x7a00:
if (IS_GEN6(devid)) {
int i;
len = (data[0] & 0xff) + 2;
if (len != 4 && len != 5)
fprintf(out, "Bad count in PIPE_CONTROL\n");
if (count < len)
BUFFER_FAIL(count, len, "PIPE_CONTROL");
switch ((data[1] >> 14) & 0x3) {
case 0: desc1 = "no write"; break;
case 1: desc1 = "qword write"; break;
case 2: desc1 = "PS_DEPTH_COUNT write"; break;
case 3: desc1 = "TIMESTAMP write"; break;
}
instr_out(data, hw_offset, 0, "PIPE_CONTROL\n");
instr_out(data, hw_offset, 1,
"%s, %scs stall, %stlb invalidate, "
"%ssync gfdt, %sdepth stall, %sRC write flush, "
"%sinst flush, %sTC flush\n",
desc1,
data[1] & (1 << 20) ? "" : "no ",
data[1] & (1 << 18) ? "" : "no ",
data[1] & (1 << 17) ? "" : "no ",
data[1] & (1 << 13) ? "" : "no ",
data[1] & (1 << 12) ? "" : "no ",
data[1] & (1 << 11) ? "" : "no ",
data[1] & (1 << 10) ? "" : "no ");
if (len == 5) {
instr_out(data, hw_offset, 2, "destination address\n");
instr_out(data, hw_offset, 3, "immediate dword low\n");
instr_out(data, hw_offset, 4, "immediate dword high\n");
} else {
for (i = 2; i < len; i++) {
instr_out(data, hw_offset, i, "\n");
}
}
return len;
} else {
len = (data[0] & 0xff) + 2;
if (len != 4)
fprintf(out, "Bad count in PIPE_CONTROL\n");
......@@ -1856,7 +2145,7 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int
instr_out(data, hw_offset, 2, "immediate dword low\n");
instr_out(data, hw_offset, 3, "immediate dword high\n");
return len;
}
case 0x7b00:
len = (data[0] & 0xff) + 2;
if (len != 6)
......
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