Commit 6f5d400a authored by Tvrtko Ursulin's avatar Tvrtko Ursulin Committed by Thomas Wood

kms_rotation_crc: No need to square the buffer in paint

Now that size is calculated in a single place and correct geometry passed in,
paint squares does not need to concern itself with it.
Signed-off-by: Tvrtko Ursulin's avatarTvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Sonika Jindal <sonika.jindal@intel.com>
Reviewed-by: default avatarSonika Jindal <sonika.jindal@intel.com>
Signed-off-by: default avatarThomas Wood <thomas.wood@intel.com>
parent b769a7c9
......@@ -58,15 +58,9 @@ paint_squares(data_t *data, drmModeModeInfo *mode, igt_rotation_t rotation,
cairo_rotate(cr, M_PI);
}
/*
* "rotation" is used for creating ref rotated fb and
* "data->rotation" is used to determine the required size
* while creating unrotated fb.
*/
if (rotation == IGT_ROTATION_90) {
/* Paint 4 squares with width == height in Blue, Red,
Green, White Clockwise order to look like 90 degree rotated*/
w = h = mode->vdisplay;
igt_paint_color(cr, 0, 0, w / 2, h / 2, 0.0, 0.0, 1.0);
igt_paint_color(cr, w / 2, 0, w / 2, h / 2, 1.0, 0.0, 0.0);
igt_paint_color(cr, 0, h / 2, w / 2, h / 2, 1.0, 1.0, 1.0);
......@@ -75,16 +69,12 @@ paint_squares(data_t *data, drmModeModeInfo *mode, igt_rotation_t rotation,
} else if (rotation == IGT_ROTATION_270) {
/* Paint 4 squares with width == height in Green, White,
Blue, Red Clockwise order to look like 270 degree rotated*/
w = h = mode->vdisplay;
igt_paint_color(cr, 0, 0, w / 2, h / 2, 0.0, 1.0, 0.0);
igt_paint_color(cr, w / 2, 0, w / 2, h / 2, 1.0, 1.0, 1.0);
igt_paint_color(cr, 0, h / 2, w / 2, h / 2, 1.0, 0.0, 0.0);
igt_paint_color(cr, w / 2, h / 2, w / 2, h / 2, 0.0, 0.0, 1.0);
} else {
if (data->rotation == IGT_ROTATION_90 ||
data->rotation == IGT_ROTATION_270)
w = h = mode->vdisplay;
/* Paint with 4 squares of Red, Green, White, Blue Clockwise */
igt_paint_color(cr, 0, 0, w / 2, h / 2, 1.0, 0.0, 0.0);
igt_paint_color(cr, w / 2, 0, w / 2, h / 2, 0.0, 1.0, 0.0);
......
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