Mesa sometimes fails to switch to my dGPU
Sometimes when I close a game, and open another game, or the same game, Mesa uses my iGPU instead of my dGPU, and I have to restart my machine to overcome this issue.
This happens with native OpenGL games, or Windows Games (DXVK).
I always use DRI_PRIME=1 to ensure that I am using my dGPU
CPU: Intel I5 4200M GPU: AMD HD 8750M Driver: Mesa 19.3.1 Kernel: 5.3.0-24 OS: Linux Mint Cinnamon 19.3