libdrm gralloc_handle: modifiers and YUV support
Getting video offsets logic was based on mesa3d egl implementation.
Successfully tested on sunxi DE2.0.
Edited by Roman Stratiienko
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The migration is almost done, at least the rest should happen in the background. There are still a few technical difference between the old cluster and the new ones, and they are summarized in this issue. Please pay attention to the TL:DR at the end of the comment.
Getting video offsets logic was based on mesa3d egl implementation.
Successfully tested on sunxi DE2.0.