Commit a4942588 authored by Dor Askayo's avatar Dor Askayo
Browse files

xwayland: clear pixmaps after creation in rootless mode

When a pixmap is created with a backing FBO, the FBO should be cleared
to avoid rendering uninitialized memory. This could happen when the
pixmap is rendered without being filled in its entirety.

One example is when a top-level window without a background is
resized. The pixmap would be reallocated to prepare for more pixels,
but uninitialized memory would be rendered in the resize offset until
the client sends a frame that fills these additional pixels.

Another example is when a new top-level window is created without a
background. Uninitialized memory would be rendered after the pixmap is
allocated and before the client sends its first frame.

This issue is only apparent in OpenGL implementations that don't zero
the VRAM of allocated buffers by default, such as RadeonSI.
Signed-off-by: Dor Askayo's avatarDor Askayo <>
Closes: xorg/xserver#636
parent 0cf15714
Pipeline #73702 passed with stages
in 4 minutes and 18 seconds
......@@ -129,6 +129,23 @@ glamor_set_pixmap_texture(PixmapPtr pixmap, unsigned int tex)
return TRUE;
_X_EXPORT void
glamor_clear_pixmap(PixmapPtr pixmap)
ScreenPtr screen = pixmap->drawable.pScreen;
glamor_screen_private *glamor_priv;
glamor_pixmap_private *pixmap_priv;
const struct glamor_format *pixmap_format;
glamor_priv = glamor_get_screen_private(screen);
pixmap_priv = glamor_get_pixmap_private(pixmap);
pixmap_format = glamor_format_for_pixmap(pixmap);
assert(pixmap_priv->fbo != NULL);
glamor_pixmap_clear_fbo(glamor_priv, pixmap_priv->fbo, pixmap_format);
glamor_get_pixmap_texture(PixmapPtr pixmap)
......@@ -781,6 +798,9 @@ glamor_init(ScreenPtr screen, unsigned int flags)
glamor_priv->has_dual_blend =
glamor_priv->has_clear_texture =
epoxy_gl_version() >= 44 ||
glamor_priv->can_copyplane = (gl_version >= 30);
......@@ -115,6 +115,9 @@ extern _X_EXPORT Bool glamor_set_pixmap_texture(PixmapPtr pixmap,
extern _X_EXPORT void glamor_set_pixmap_type(PixmapPtr pixmap,
glamor_pixmap_type_t type);
extern _X_EXPORT void glamor_clear_pixmap(PixmapPtr pixmap);
extern _X_EXPORT void glamor_block_handler(ScreenPtr screen);
extern _X_EXPORT PixmapPtr glamor_create_pixmap(ScreenPtr screen, int w, int h,
......@@ -241,6 +241,24 @@ glamor_create_fbo_array(glamor_screen_private *glamor_priv,
return NULL;
glamor_pixmap_clear_fbo(glamor_screen_private *glamor_priv, glamor_pixmap_fbo *fbo,
const struct glamor_format *pixmap_format)
assert(fbo->fb != 0 && fbo->tex != 0);
if (glamor_priv->has_clear_texture) {
glClearTexImage(fbo->tex, 0, pixmap_format->format, pixmap_format->type, NULL);
else {
glDrawBuffer(GL_COLOR_ATTACHMENT0); /* assumes fbo->fb was attached as GL_COLOR_ATTACHMENT0 */
glClearColor(0.0, 0.0, 0.0, 0.0);
glamor_pixmap_fbo *
glamor_pixmap_detach_fbo(glamor_pixmap_private *pixmap_priv)
......@@ -208,6 +208,7 @@ typedef struct glamor_screen_private {
Bool has_rw_pbo;
Bool use_quads;
Bool has_dual_blend;
Bool has_clear_texture;
Bool has_texture_swizzle;
Bool is_core_profile;
Bool can_copyplane;
......@@ -550,6 +551,8 @@ void glamor_destroy_fbo(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *fbo);
void glamor_pixmap_destroy_fbo(PixmapPtr pixmap);
Bool glamor_pixmap_fbo_fixup(ScreenPtr screen, PixmapPtr pixmap);
void glamor_pixmap_clear_fbo(glamor_screen_private *glamor_priv, glamor_pixmap_fbo *fbo,
const struct glamor_format *pixmap_format);
const struct glamor_format *glamor_format_for_pixmap(PixmapPtr pixmap);
......@@ -237,8 +237,12 @@ xwl_glamor_gbm_create_pixmap(ScreenPtr screen,
if (bo) {
pixmap = xwl_glamor_gbm_create_pixmap_for_bo(screen, bo, depth);
if (!pixmap)
if (!pixmap) {
else if (xwl_screen->rootless && hint == CREATE_PIXMAP_USAGE_BACKING_PIXMAP) {
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