Commit cc731ce0 authored by Keith Packard's avatar Keith Packard Committed by Eric Anholt

glamor: Create inline tests for small/large pixmaps

This will let us eliminate the pixmap types shortly
Signed-off-by: Keith Packard's avatarKeith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt's avatarEric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt's avatarEric Anholt <eric@anholt.net>
parent 020fcc58
......@@ -246,7 +246,7 @@ glamor_composite_rectangles(CARD8 op,
goto done;
}
else {
if (_X_LIKELY(priv->type != GLAMOR_TEXTURE_LARGE)) {
if (_X_LIKELY(glamor_pixmap_priv_is_small(priv))) {
int error;
source = CreateSolidPicture(0, color, &error);
......
......@@ -367,7 +367,7 @@ glamor_copy_fbo_fbo_draw(DrawablePtr src,
glamor_get_drawable_deltas(src, src_pixmap, &src_off_x, &src_off_y);
set_scissor = src_priv->type == GLAMOR_TEXTURE_LARGE;
set_scissor = glamor_pixmap_priv_is_large(src_priv);
if (set_scissor)
glEnable(GL_SCISSOR_TEST);
......
......@@ -496,7 +496,7 @@ glamor_pixmap_destroy_fbo(glamor_screen_private *glamor_priv,
{
glamor_pixmap_fbo *fbo;
if (priv->type == GLAMOR_TEXTURE_LARGE) {
if (glamor_pixmap_priv_is_large(priv)) {
int i;
glamor_pixmap_private *large = priv;
......
......@@ -4,7 +4,7 @@
static inline glamor_pixmap_private *
__glamor_large(glamor_pixmap_private *pixmap_priv) {
assert(pixmap_priv->type == GLAMOR_TEXTURE_LARGE);
assert(glamor_pixmap_priv_is_large(pixmap_priv));
return pixmap_priv;
}
......@@ -167,7 +167,7 @@ glamor_compute_clipped_regions_ext(PixmapPtr pixmap,
DEBUGF("ext called \n");
if (pixmap_priv->type != GLAMOR_TEXTURE_LARGE) {
if (glamor_pixmap_priv_is_small(pixmap_priv)) {
clipped_regions = calloc(1, sizeof(*clipped_regions));
if (clipped_regions == NULL) {
*n_region = 0;
......@@ -355,7 +355,7 @@ _glamor_compute_clipped_regions(PixmapPtr pixmap,
glamor_pixmap_private *priv;
DEBUGRegionPrint(region);
if (pixmap_priv->type != GLAMOR_TEXTURE_LARGE) {
if (glamor_pixmap_priv_is_small(pixmap_priv)) {
clipped_regions = calloc(1, sizeof(*clipped_regions));
clipped_regions[0].region = RegionCreate(NULL, 1);
clipped_regions[0].block_idx = 0;
......@@ -798,7 +798,7 @@ glamor_merge_clipped_regions(PixmapPtr pixmap,
}
temp_priv = glamor_get_pixmap_private(temp_pixmap);
assert(temp_priv->type != GLAMOR_TEXTURE_LARGE);
assert(glamor_pixmap_priv_is_small(temp_priv));
priv->box = temp_box;
if (temp_extent->x1 >= 0 && temp_extent->x2 <= pixmap_width
......@@ -1065,7 +1065,7 @@ glamor_composite_largepixmap_region(CARD8 op,
else
mask_repeat_type = RepeatNone;
if (dest_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
if (glamor_pixmap_priv_is_large(dest_pixmap_priv)) {
dest_block_width = __glamor_large(dest_pixmap_priv)->block_w;
dest_block_height = __glamor_large(dest_pixmap_priv)->block_h;
} else {
......@@ -1096,7 +1096,7 @@ glamor_composite_largepixmap_region(CARD8 op,
*/
if (source_pixmap_priv
&& source->transform
&& source_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
&& glamor_pixmap_priv_is_large(source_pixmap_priv)) {
int source_transformed_block_width, source_transformed_block_height;
if (!glamor_get_transform_block_size(source->transform,
......@@ -1118,7 +1118,7 @@ glamor_composite_largepixmap_region(CARD8 op,
}
if (mask_pixmap_priv
&& mask->transform && mask_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
&& mask->transform && glamor_pixmap_priv_is_large(mask_pixmap_priv)) {
int mask_transformed_block_width, mask_transformed_block_height;
if (!glamor_get_transform_block_size(mask->transform,
......@@ -1156,7 +1156,7 @@ glamor_composite_largepixmap_region(CARD8 op,
if (source_pixmap_priv
&& (source_pixmap_priv == dest_pixmap_priv ||
source_pixmap_priv == mask_pixmap_priv)
&& source_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
&& glamor_pixmap_priv_is_large(source_pixmap_priv)) {
/* XXX self-copy... */
need_free_source_pixmap_priv = source_pixmap_priv;
source_pixmap_priv = malloc(sizeof(*source_pixmap_priv));
......@@ -1172,7 +1172,7 @@ glamor_composite_largepixmap_region(CARD8 op,
glamor_set_pixmap_fbo_current(dest_pixmap_priv,
clipped_dest_regions[i].block_idx);
if (source_pixmap_priv &&
source_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
glamor_pixmap_priv_is_large(source_pixmap_priv)) {
if (!source->transform && source_repeat_type != RepeatPad) {
RegionTranslate(clipped_dest_regions[i].region,
x_source - x_dest, y_source - y_dest);
......@@ -1213,7 +1213,7 @@ glamor_composite_largepixmap_region(CARD8 op,
clipped_source_regions[j].block_idx);
if (mask_pixmap_priv &&
mask_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
glamor_pixmap_priv_is_large(mask_pixmap_priv)) {
if (is_normal_mask_fbo && is_normal_source_fbo) {
/* both mask and source are normal fbo box without transform or repeatpad.
* The region is clipped against source and then we clip it against mask here.*/
......@@ -1371,7 +1371,7 @@ glamor_composite_largepixmap_region(CARD8 op,
}
else {
if (mask_pixmap_priv &&
mask_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
glamor_pixmap_priv_is_large(mask_pixmap_priv)) {
if (!mask->transform && mask_repeat_type != RepeatPad) {
RegionTranslate(clipped_dest_regions[i].region,
x_mask - x_dest, y_mask - y_dest);
......
......@@ -799,7 +799,7 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
if (no_alpha == 0
&& revert == REVERT_NONE && swap_rb == SWAP_NONE_UPLOADING
#ifdef WALKAROUND_LARGE_TEXTURE_MAP
&& pixmap_priv->type != GLAMOR_TEXTURE_LARGE
&& glamor_pixmap_priv_is_small(pixmap_priv)
#endif
) {
int fbo_x_off, fbo_y_off;
......@@ -956,7 +956,7 @@ glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w,
force_clip = glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP
&& !glamor_check_fbo_size(glamor_priv, w, h);
if (pixmap_priv->type == GLAMOR_TEXTURE_LARGE || force_clip) {
if (glamor_pixmap_priv_is_large(pixmap_priv) || force_clip) {
RegionRec region;
BoxRec box;
int n_region;
......
......@@ -471,15 +471,86 @@ typedef struct glamor_pixmap_private {
glamor_pixmap_fbo **fbo_array;
} glamor_pixmap_private;
extern DevPrivateKeyRec glamor_pixmap_private_key;
static inline glamor_pixmap_private *
glamor_get_pixmap_private(PixmapPtr pixmap)
{
glamor_pixmap_private *priv;
if (pixmap == NULL)
return NULL;
priv = dixLookupPrivate(&pixmap->devPrivates, &glamor_pixmap_private_key);
if (!priv) {
glamor_set_pixmap_type(pixmap, GLAMOR_MEMORY);
priv = dixLookupPrivate(&pixmap->devPrivates,
&glamor_pixmap_private_key);
}
return priv;
}
void glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv);
/*
* @base.fbo: current fbo.
*
**/
* Returns TRUE if pixmap has no image object
*/
static inline Bool
glamor_pixmap_drm_only(PixmapPtr pixmap)
{
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
return priv && priv->type == GLAMOR_DRM_ONLY;
}
/*
* Returns TRUE if pixmap is plain memory (not a GL object at all)
*/
static inline Bool
glamor_pixmap_is_memory(PixmapPtr pixmap)
{
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
return !priv || priv->type == GLAMOR_MEMORY;
}
/*
* Returns TRUE if pixmap requires multiple textures to hold it
*/
static inline Bool
glamor_pixmap_priv_is_large(glamor_pixmap_private *priv)
{
return priv && priv->type == GLAMOR_TEXTURE_LARGE;
}
static inline Bool
glamor_pixmap_priv_is_small(glamor_pixmap_private *priv)
{
return priv && priv->type != GLAMOR_TEXTURE_LARGE;
}
static inline Bool
glamor_pixmap_is_large(PixmapPtr pixmap)
{
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
return priv && glamor_pixmap_priv_is_large(priv);
}
/*
* Returns TRUE if pixmap has an FBO
*/
static inline Bool
glamor_pixmap_has_fbo(PixmapPtr pixmap)
{
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
return priv && priv->gl_fbo == GLAMOR_FBO_NORMAL;
}
static inline void
glamor_set_pixmap_fbo_current(glamor_pixmap_private *priv, int idx)
{
if (priv->type == GLAMOR_TEXTURE_LARGE) {
if (glamor_pixmap_priv_is_large(priv)) {
priv->fbo = priv->fbo_array[idx];
priv->box = priv->box_array[idx];
}
......@@ -488,7 +559,7 @@ glamor_set_pixmap_fbo_current(glamor_pixmap_private *priv, int idx)
static inline glamor_pixmap_fbo *
glamor_pixmap_fbo_at(glamor_pixmap_private *priv, int x, int y)
{
if (priv->type == GLAMOR_TEXTURE_LARGE) {
if (glamor_pixmap_priv_is_large(priv)) {
assert(x < priv->block_wcnt);
assert(y < priv->block_hcnt);
return priv->fbo_array[y * priv->block_wcnt + x];
......@@ -501,7 +572,7 @@ glamor_pixmap_fbo_at(glamor_pixmap_private *priv, int x, int y)
static inline BoxPtr
glamor_pixmap_box_at(glamor_pixmap_private *priv, int x, int y)
{
if (priv->type == GLAMOR_TEXTURE_LARGE) {
if (glamor_pixmap_priv_is_large(priv)) {
assert(x < priv->block_wcnt);
assert(y < priv->block_hcnt);
return &priv->box_array[y * priv->block_wcnt + x];
......@@ -514,7 +585,7 @@ glamor_pixmap_box_at(glamor_pixmap_private *priv, int x, int y)
static inline int
glamor_pixmap_wcnt(glamor_pixmap_private *priv)
{
if (priv->type == GLAMOR_TEXTURE_LARGE)
if (glamor_pixmap_priv_is_large(priv))
return priv->block_wcnt;
return 1;
}
......@@ -522,7 +593,7 @@ glamor_pixmap_wcnt(glamor_pixmap_private *priv)
static inline int
glamor_pixmap_hcnt(glamor_pixmap_private *priv)
{
if (priv->type == GLAMOR_TEXTURE_LARGE)
if (glamor_pixmap_priv_is_large(priv))
return priv->block_hcnt;
return 1;
}
......@@ -557,7 +628,6 @@ typedef struct {
extern DevPrivateKeyRec glamor_gc_private_key;
extern DevPrivateKeyRec glamor_screen_private_key;
extern DevPrivateKeyRec glamor_pixmap_private_key;
static inline glamor_screen_private *
glamor_get_screen_private(ScreenPtr screen)
......@@ -572,69 +642,6 @@ glamor_set_screen_private(ScreenPtr screen, glamor_screen_private *priv)
dixSetPrivate(&screen->devPrivates, &glamor_screen_private_key, priv);
}
static inline glamor_pixmap_private *
glamor_get_pixmap_private(PixmapPtr pixmap)
{
glamor_pixmap_private *priv;
if (pixmap == NULL)
return NULL;
priv = dixLookupPrivate(&pixmap->devPrivates, &glamor_pixmap_private_key);
if (!priv) {
glamor_set_pixmap_type(pixmap, GLAMOR_MEMORY);
priv = dixLookupPrivate(&pixmap->devPrivates,
&glamor_pixmap_private_key);
}
return priv;
}
/*
* Returns TRUE if pixmap has no image object
*/
static inline Bool
glamor_pixmap_drm_only(PixmapPtr pixmap)
{
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
return priv && priv->type == GLAMOR_DRM_ONLY;
}
/*
* Returns TRUE if pixmap is plain memory (not a GL object at all)
*/
static inline Bool
glamor_pixmap_is_memory(PixmapPtr pixmap)
{
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
return !priv || priv->type == GLAMOR_TEXTURE_LARGE;
}
/*
* Returns TRUE if pixmap requires multiple textures to hold it
*/
static inline Bool
glamor_pixmap_is_large(PixmapPtr pixmap)
{
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
return priv && priv->type == GLAMOR_TEXTURE_LARGE;
}
/*
* Returns TRUE if pixmap has an FBO
*/
static inline Bool
glamor_pixmap_has_fbo(PixmapPtr pixmap)
{
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
return priv && priv->gl_fbo == GLAMOR_FBO_NORMAL;
}
void glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv);
static inline glamor_gc_private *
glamor_get_gc_private(GCPtr gc)
{
......
......@@ -542,7 +542,7 @@ glamor_set_composite_texture(glamor_screen_private *glamor_priv, int unit,
if (repeat_type != RepeatNone)
repeat_type += RepeatFix;
else if (glamor_priv->gl_flavor == GLAMOR_GL_ES2
|| pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
|| glamor_pixmap_priv_is_large(pixmap_priv)) {
if (picture->transform)
repeat_type += RepeatFix;
}
......
......@@ -169,7 +169,7 @@ glamor_set_texture(PixmapPtr pixmap,
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(texture_priv))
return FALSE;
if (texture_priv->type == GLAMOR_TEXTURE_LARGE)
if (glamor_pixmap_priv_is_large(texture_priv))
return FALSE;
glActiveTexture(GL_TEXTURE0);
......
......@@ -57,7 +57,7 @@
#define PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, priv, w, h) \
do { \
if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \
if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) { \
w = priv->box.x2 - priv->box.x1; \
h = priv->box.y2 - priv->box.y1; \
} else { \
......@@ -78,7 +78,7 @@
#define pixmap_priv_get_fbo_off(_priv_, _xoff_, _yoff_) \
do { \
if (_X_UNLIKELY(_priv_ && (_priv_)->type == GLAMOR_TEXTURE_LARGE)) { \
if (_X_UNLIKELY(_priv_ && glamor_pixmap_priv_is_large(_priv_))) { \
*(_xoff_) = - (_priv_)->box.x1; \
*(_yoff_) = - (_priv_)->box.y1; \
} else { \
......@@ -410,7 +410,7 @@
texcoords, \
stride) \
do { \
if (_X_LIKELY(priv->type != GLAMOR_TEXTURE_LARGE)) { \
if (_X_LIKELY(glamor_pixmap_priv_is_small(priv))) { \
glamor_set_transformed_normalize_tcoords_ext(priv, matrix, xscale, \
yscale, _x1_, _y1_, \
_x2_, _y2_, \
......@@ -493,7 +493,7 @@
x1, y1, x2, y2, \
vertices, stride) \
do { \
if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \
if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) { \
float tx1, tx2, ty1, ty2; \
int fbo_x_off, fbo_y_off; \
pixmap_priv_get_fbo_off(priv, &fbo_x_off, &fbo_y_off); \
......@@ -523,7 +523,7 @@
_x1_, _y1_, _x2_, _y2_, \
vertices, stride) \
do { \
if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \
if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) { \
float tx1, tx2, ty1, ty2; \
if (repeat_type == RepeatPad) { \
tx1 = _x1_ - priv->box.x1; \
......@@ -943,7 +943,7 @@ glamor_is_large_pixmap(PixmapPtr pixmap)
glamor_pixmap_private *priv;
priv = glamor_get_pixmap_private(pixmap);
return (priv->type == GLAMOR_TEXTURE_LARGE);
return (glamor_pixmap_priv_is_large(priv));
}
inline static Bool
......
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