Commit c5067fea authored by Michel Dänzer's avatar Michel Dänzer Committed by Michel Dänzer

xwayland: Use single frame callback for Present flips and normal updates

Using a list of Present windows that need to be called back.

This prepares for the following change, there should be no change in
observed behaviour.

v2:
* Use xwl_window_create_frame_callback instead of making the
  frame_listener struct non-static (Olivier Fourdan)
Reviewed-by: default avatarOlivier Fourdan <ofourdan@redhat.com>
parent f80eea05
......@@ -60,6 +60,7 @@ xwl_present_window_get_priv(WindowPtr window)
xwl_present_window->msc = 1;
xwl_present_window->ust = GetTimeInMicros();
xorg_list_init(&xwl_present_window->frame_callback_list);
xorg_list_init(&xwl_present_window->event_list);
xorg_list_init(&xwl_present_window->release_queue);
......@@ -96,7 +97,7 @@ xwl_present_reset_timer(struct xwl_present_window *xwl_present_window)
if (xwl_present_has_events(xwl_present_window)) {
CARD32 timeout;
if (xwl_present_window->frame_callback)
if (!xorg_list_is_empty(&xwl_present_window->frame_callback_list))
timeout = TIMER_LEN_FLIP;
else
timeout = TIMER_LEN_COPY;
......@@ -119,10 +120,7 @@ xwl_present_cleanup(WindowPtr window)
if (!xwl_present_window)
return;
if (xwl_present_window->frame_callback) {
wl_callback_destroy(xwl_present_window->frame_callback);
xwl_present_window->frame_callback = NULL;
}
xorg_list_del(&xwl_present_window->frame_callback_list);
if (xwl_present_window->sync_callback) {
wl_callback_destroy(xwl_present_window->sync_callback);
......@@ -249,15 +247,10 @@ xwl_present_timer_callback(OsTimerPtr timer,
return 0;
}
static void
xwl_present_frame_callback(void *data,
struct wl_callback *callback,
uint32_t time)
void
xwl_present_frame_callback(struct xwl_present_window *xwl_present_window)
{
struct xwl_present_window *xwl_present_window = data;
wl_callback_destroy(xwl_present_window->frame_callback);
xwl_present_window->frame_callback = NULL;
xorg_list_del(&xwl_present_window->frame_callback_list);
if (xwl_present_window->frame_timer_firing) {
/* If the timer is firing, this frame callback is too late */
......@@ -272,10 +265,6 @@ xwl_present_frame_callback(void *data,
xwl_present_reset_timer(xwl_present_window);
}
static const struct wl_callback_listener xwl_present_frame_listener = {
xwl_present_frame_callback
};
static void
xwl_present_sync_callback(void *data,
struct wl_callback *callback,
......@@ -482,11 +471,12 @@ xwl_present_flip(WindowPtr present_window,
/* We can flip directly to the main surface (full screen window without clips) */
wl_surface_attach(xwl_window->surface, buffer, 0, 0);
if (!xwl_present_window->frame_callback) {
xwl_present_window->frame_callback = wl_surface_frame(xwl_window->surface);
wl_callback_add_listener(xwl_present_window->frame_callback,
&xwl_present_frame_listener,
xwl_present_window);
if (!xwl_window->frame_callback)
xwl_window_create_frame_callback(xwl_window);
if (xorg_list_is_empty(&xwl_present_window->frame_callback_list)) {
xorg_list_add(&xwl_present_window->frame_callback_list,
&xwl_window->frame_callback_list);
}
/* Realign timer */
......@@ -526,14 +516,14 @@ xwl_present_unrealize_window(WindowPtr window)
{
struct xwl_present_window *xwl_present_window = xwl_present_window_priv(window);
if (!xwl_present_window || !xwl_present_window->frame_callback)
if (!xwl_present_window ||
xorg_list_is_empty(&xwl_present_window->frame_callback_list))
return;
/* The pending frame callback may never be called, so drop it and shorten
* the frame timer interval.
*/
wl_callback_destroy(xwl_present_window->frame_callback);
xwl_present_window->frame_callback = NULL;
xorg_list_del(&xwl_present_window->frame_callback_list);
xwl_present_reset_timer(xwl_present_window);
}
......
......@@ -903,6 +903,10 @@ ensure_surface_for_window(WindowPtr window)
xorg_list_init(&xwl_window->link_damage);
xorg_list_add(&xwl_window->link_window, &xwl_screen->window_list);
#ifdef GLAMOR_HAS_GBM
xorg_list_init(&xwl_window->frame_callback_list);
#endif
xwl_window_buffers_init(xwl_window);
xwl_window_init_allow_commits(xwl_window);
......@@ -991,11 +995,6 @@ xwl_unrealize_window(WindowPtr window)
xwl_screen->UnrealizeWindow = screen->UnrealizeWindow;
screen->UnrealizeWindow = xwl_unrealize_window;
#ifdef GLAMOR_HAS_GBM
if (xwl_screen->present)
xwl_present_unrealize_window(window);
#endif
xwl_window = xwl_window_get(window);
if (!xwl_window)
return ret;
......@@ -1013,6 +1012,11 @@ xwl_unrealize_window(WindowPtr window)
if (xwl_window->frame_callback)
wl_callback_destroy(xwl_window->frame_callback);
#ifdef GLAMOR_HAS_GBM
if (xwl_screen->present)
xwl_present_unrealize_window(window);
#endif
free(xwl_window);
dixSetPrivate(&window->devPrivates, &xwl_window_private_key, NULL);
......@@ -1086,6 +1090,18 @@ frame_callback(void *data,
wl_callback_destroy (xwl_window->frame_callback);
xwl_window->frame_callback = NULL;
#ifdef GLAMOR_HAS_GBM
if (xwl_window->xwl_screen->present) {
struct xwl_present_window *xwl_present_window, *tmp;
xorg_list_for_each_entry_safe(xwl_present_window, tmp,
&xwl_window->frame_callback_list,
frame_callback_list) {
xwl_present_frame_callback(xwl_present_window);
}
}
#endif
}
static const struct wl_callback_listener frame_listener = {
......
......@@ -193,6 +193,7 @@ struct xwl_window {
struct xorg_list window_buffers_unavailable;
OsTimerPtr window_buffers_timer;
#ifdef GLAMOR_HAS_GBM
struct xorg_list frame_callback_list;
Bool present_flipped;
#endif
};
......@@ -202,7 +203,7 @@ struct xwl_present_window {
struct xwl_screen *xwl_screen;
struct xwl_present_event *sync_flip;
WindowPtr window;
struct xorg_list link;
struct xorg_list frame_callback_list;
uint64_t msc;
uint64_t ust;
......@@ -505,6 +506,7 @@ Bool xwl_glamor_allow_commits(struct xwl_window *xwl_window);
void xwl_glamor_egl_make_current(struct xwl_screen *xwl_screen);
#ifdef GLAMOR_HAS_GBM
void xwl_present_frame_callback(struct xwl_present_window *xwl_present_window);
Bool xwl_present_init(ScreenPtr screen);
void xwl_present_cleanup(WindowPtr window);
void xwl_present_unrealize_window(WindowPtr window);
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment