Commit 59b9c3d5 authored by Julien Cristau's avatar Julien Cristau Committed by Adam Jackson
Browse files

glx: don't call pGlxDraw->destroy() if AddResource fails

AddResource will have called DrawableGone, which takes care of the
Reviewed-by: default avatarRémi Cardona <>
Signed-off-by: Julien Cristau's avatarJulien Cristau <>
parent ac97fb2b
......@@ -544,7 +544,6 @@ __glXGetDrawable(__GLXcontext * glxc, GLXDrawable drawId, ClientPtr client,
/* since we are creating the drawablePrivate, drawId should be new */
if (!AddResource(drawId, __glXDrawableRes, pGlxDraw)) {
*error = BadAlloc;
return NULL;
......@@ -1239,20 +1238,16 @@ DoCreateGLXDrawable(ClientPtr client, __GLXscreen * pGlxScreen,
if (pGlxDraw == NULL)
return BadAlloc;
if (!AddResource(glxDrawableId, __glXDrawableRes, pGlxDraw)) {
if (!AddResource(glxDrawableId, __glXDrawableRes, pGlxDraw))
return BadAlloc;
* Windows aren't refcounted, so track both the X and the GLX window
* so we get called regardless of destruction order.
if (drawableId != glxDrawableId && type == GLX_DRAWABLE_WINDOW &&
!AddResource(pDraw->id, __glXDrawableRes, pGlxDraw)) {
!AddResource(pDraw->id, __glXDrawableRes, pGlxDraw))
return BadAlloc;
return Success;
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