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<div class="textblock">Here are the data structures with brief descriptions:</div><div class="directory">
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<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput.html" target="_self">libinput</a></td><td class="desc">A handle for accessing libinput </td></tr>
<tr id="row_1_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__device.html" target="_self">libinput_device</a></td><td class="desc">A base handle for accessing libinput devices </td></tr>
<tr id="row_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__device__group.html" target="_self">libinput_device_group</a></td><td class="desc">A base handle for accessing libinput device groups </td></tr>
<tr id="row_3_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__event.html" target="_self">libinput_event</a></td><td class="desc">The base event type </td></tr>
<tr id="row_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__event__device__notify.html" target="_self">libinput_event_device_notify</a></td><td class="desc">An event notifying the caller of a device being added or removed </td></tr>
<tr id="row_5_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__event__keyboard.html" target="_self">libinput_event_keyboard</a></td><td class="desc">A keyboard event representing a key press/release </td></tr>
<tr id="row_6_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__event__pointer.html" target="_self">libinput_event_pointer</a></td><td class="desc">A pointer event representing relative or absolute pointer movement, a button press/release or scroll axis events </td></tr>
<tr id="row_7_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__event__switch.html" target="_self">libinput_event_switch</a></td><td class="desc">A switch event representing a changed state in a switch </td></tr>
<tr id="row_8_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__event__tablet__pad.html" target="_self">libinput_event_tablet_pad</a></td><td class="desc">Tablet pad event representing a button press, or ring/strip update on the tablet pad itself </td></tr>
<tr id="row_9_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__event__tablet__tool.html" target="_self">libinput_event_tablet_tool</a></td><td class="desc">Tablet tool event representing an axis update, button press, or tool update </td></tr>
<tr id="row_10_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__event__touch.html" target="_self">libinput_event_touch</a></td><td class="desc">Touch event representing a touch down, move or up, as well as a touch cancel and touch frame events </td></tr>
<tr id="row_11_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__interface.html" target="_self">libinput_interface</a></td><td class="desc">Libinput does not open file descriptors to devices directly, instead <a class="el" href="structlibinput__interface.html#ae445aaa330e4eb7df6650fbc6428022a" title="Open the device at the given path with the flags provided and return the fd. ">open_restricted()</a> and <a class="el" href="structlibinput__interface.html#af78e15d6a06bc928d8679b587bb4e8fa" title="Close the file descriptor. ">close_restricted()</a> are called for each path that must be opened </td></tr>
<tr id="row_12_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__seat.html" target="_self">libinput_seat</a></td><td class="desc">The base handle for accessing libinput seats </td></tr>
<tr id="row_13_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__tablet__pad__mode__group.html" target="_self">libinput_tablet_pad_mode_group</a></td><td class="desc">A mode on a tablet pad is a virtual grouping of functionality, usually based on some visual feedback like LEDs on the pad </td></tr>
<tr id="row_14_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structlibinput__tablet__tool.html" target="_self">libinput_tablet_tool</a></td><td class="desc">An object representing a tool being used by a device with the <a class="el" href="group__device.html#gga3110cdddce94a1df0b8a3306909c8f15ad3eafb7274a330c5839f00030850db6d">LIBINPUT_DEVICE_CAP_TABLET_TOOL</a> capability </td></tr>
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