Commit 1ec0bef9 authored by Brian Paul's avatar Brian Paul
Browse files

initialize GenBit[STRQ] in init_texture_unit()

parent 4105daf0
/* $Id: context.c,v 1.18.2.13 2000/07/12 12:02:33 keithw Exp $ */
/* $Id: context.c,v 1.18.2.14 2000/07/19 21:00:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
......@@ -503,6 +503,11 @@ static void init_texture_unit( GLcontext *ctx, GLuint unit )
texUnit->GenModeT = GL_EYE_LINEAR;
texUnit->GenModeR = GL_EYE_LINEAR;
texUnit->GenModeQ = GL_EYE_LINEAR;
texUnit->GenBitS = TEXGEN_EYE_LINEAR;
texUnit->GenBitT = TEXGEN_EYE_LINEAR;
texUnit->GenBitR = TEXGEN_EYE_LINEAR;
texUnit->GenBitQ = TEXGEN_EYE_LINEAR;
/* Yes, these plane coefficients are correct! */
ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
......
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