glamor: Avoid using GL_QUADS on V3D

Like in 0e3f1252 ("glamor: Avoid using GL_QUADS on VC4")
this will avoid mesa to fallback doing conversion for QUADS primitives.

Signed-off-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
5 jobs for no-gl-quads-on-v3d in 20 minutes and 45 seconds (queued for 2 seconds)
Status Job ID Name Coverage
  Docker Image
passed #10765809
debian-buster

00:13:51

 
  Build And Test
passed #10765810
autotools

00:06:54

passed #10765811
meson

00:04:31

passed #10765812
meson-noglamor

00:03:43

passed #10765813
mingw-cross-build

00:01:16