Commit dbe10ef0 authored by Adam Jackson's avatar Adam Jackson 🥃

dbe: Fold the window private private into the window private

Reviewed-by: Peter Hutterer's avatarPeter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Adam Jackson's avatarAdam Jackson <ajax@redhat.com>
parent 1489637d
......@@ -9,5 +9,4 @@ endif
libdbe_la_SOURCES = \
dbe.c \
midbe.c \
midbe.h \
midbestr.h
midbe.h
......@@ -229,8 +229,7 @@ ProcDbeAllocateBackBufferName(ClientPtr client)
* Allocate a window priv.
*/
pDbeWindowPriv =
dixAllocateObjectWithPrivates(DbeWindowPrivRec, PRIVATE_DBE_WINDOW);
pDbeWindowPriv = calloc(1, sizeof(DbeWindowPrivRec));
if (!pDbeWindowPriv)
return BadAlloc;
......@@ -1222,7 +1221,7 @@ DbeWindowPrivDelete(pointer pDbeWinPriv, XID id)
NULL);
/* We are done with the window priv. */
dixFreeObjectWithPrivates(pDbeWindowPriv, PRIVATE_DBE_WINDOW);
free(pDbeWindowPriv);
}
return Success;
......
......@@ -143,6 +143,20 @@ typedef struct _DbeWindowPrivRec {
*/
XID initIDs[DBE_INIT_MAX_IDS];
/* Pointer to a drawable that contains the contents of the back buffer.
*/
PixmapPtr pBackBuffer;
/* Pointer to a drawable that contains the contents of the front buffer.
* This pointer is only used for the XdbeUntouched swap action. For that
* swap action, we need to copy the front buffer (window) contents into
* this drawable, copy the contents of current back buffer drawable (the
* back buffer) into the window, swap the front and back drawable pointers,
* and then swap the drawable/resource associations in the resource
* database.
*/
PixmapPtr pFrontBuffer;
/* Device-specific private information.
*/
PrivateRec *devPrivates;
......
This diff is collapsed.
/******************************************************************************
*
* Copyright (c) 1994, 1995 Hewlett-Packard Company
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL HEWLETT-PACKARD COMPANY BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
* THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name of the Hewlett-Packard
* Company shall not be used in advertising or otherwise to promote the
* sale, use or other dealings in this Software without prior written
* authorization from the Hewlett-Packard Company.
*
* Header file for users of machine-independent DBE code
*
*****************************************************************************/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#ifndef MIDBE_STRUCT_H
#define MIDBE_STRUCT_H
/* DEFINES */
#define MI_DBE_WINDOW_PRIV_PRIV(pDbeWindowPriv) \
(!(pDbeWindowPriv) ? NULL : (MiDbeWindowPrivPrivPtr) \
dixLookupPrivate(&(pDbeWindowPriv)->devPrivates, miDbeWindowPrivPrivKey))
#define MI_DBE_WINDOW_PRIV_PRIV_FROM_WINDOW(pWin)\
MI_DBE_WINDOW_PRIV_PRIV(DBE_WINDOW_PRIV(pWin))
/* TYPEDEFS */
typedef struct _MiDbeWindowPrivPrivRec {
/* Place machine-specific fields in here.
* Since this is mi code, we do not really have machine-specific fields.
*/
/* Pointer to a drawable that contains the contents of the back buffer.
*/
PixmapPtr pBackBuffer;
/* Pointer to a drawable that contains the contents of the front buffer.
* This pointer is only used for the XdbeUntouched swap action. For that
* swap action, we need to copy the front buffer (window) contents into
* this drawable, copy the contents of current back buffer drawable (the
* back buffer) into the window, swap the front and back drawable pointers,
* and then swap the drawable/resource associations in the resource
* database.
*/
PixmapPtr pFrontBuffer;
/* Pointer back to our window private with which we are associated. */
DbeWindowPrivPtr pDbeWindowPriv;
} MiDbeWindowPrivPrivRec, *MiDbeWindowPrivPrivPtr;
#endif /* MIDBE_STRUCT_H */
......@@ -105,7 +105,6 @@ static const char *key_names[PRIVATE_LAST] = {
[PRIVATE_CURSOR_BITS] = "CURSOR_BITS",
/* extension privates */
[PRIVATE_DBE_WINDOW] = "DBE_WINDOW",
[PRIVATE_DAMAGE] = "DAMAGE",
[PRIVATE_GLYPH] = "GLYPH",
[PRIVATE_GLYPHSET] = "GLYPHSET",
......
......@@ -46,7 +46,6 @@ typedef enum {
PRIVATE_CURSOR_BITS,
/* extension privates */
PRIVATE_DBE_WINDOW,
PRIVATE_DAMAGE,
PRIVATE_GLYPH,
PRIVATE_GLYPHSET,
......
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