Empty damage object when freeing pixmap.
Wrap InstallColormap so that the DDX doesn't see colormaps from our ARGB visual (avoids lovely green tint to screen). Also, set visual->nplanes of ARGB visual to all used (including alpha) planes so DIX can set pixel values correctly. Translate automatic update regions correctly to account for borders When nplanes == 32 (ARGB visuals), mask in all ones for alpha values to allocated pixel values. Remove redundant fbAddTraps declaration Fix fbCopyWindow to work on non-screen pixmaps (not needed yet) Replace broken clipping code with that from modular tree. Respect subWindowMode.
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