radv: Disable NGG for geometry shaders.

A bunch of remaining issues including some that affect users.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111248
Fixes: ee21bd74 "radv/gfx10: implement NGG support (VS only)"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
22 jobs for !1708 with ngg-limit in 18 minutes and 53 seconds (queued for 4 seconds)
detached
Status Name Job ID Coverage
  Containers Build
passed debian #525158

00:00:20

 
  Build+Test
passed meson-arm64 #525167

00:02:44

passed meson-armhf #525166

00:03:03

passed meson-clang #525160

00:09:18

passed meson-clover #525164

00:11:43

passed meson-i386 #525168

00:03:58

passed meson-main #525163

00:10:10

passed meson-swr-glvnd #525159

00:06:26

passed meson-vulkan #525165

00:03:39

passed scons-llvm #525170

00:07:05

passed scons-nollvm #525169

00:04:16

passed scons-swr #525161

00:08:46

passed scons-win64 #525162

00:07:07

 
  Test
passed test-llvmpipe-gles2 1/4 #525171

00:02:30

passed test-llvmpipe-gles2 2/4 #525172

00:02:47

passed test-llvmpipe-gles2 3/4 #525173

00:02:24

passed test-llvmpipe-gles2 4/4 #525174

00:03:53

passed test-softpipe-gles2 1/4 #525175

00:01:27

passed test-softpipe-gles2 2/4 #525176

00:01:13

passed test-softpipe-gles2 3/4 #525177

00:01:08

passed test-softpipe-gles2 4/4 #525178

00:01:05

passed test-softpipe-gles3-limited #525179

00:03:24