1. 05 May, 2018 1 commit
  2. 04 May, 2018 8 commits
  3. 03 May, 2018 22 commits
  4. 02 May, 2018 3 commits
  5. 01 May, 2018 1 commit
    • Simon Ser's avatar
      output: always use hardware cursors if available · 225d1827
      Simon Ser authored
      This changes the `wlr_output_impl.set_cursor` function to take a
      `wlr_texture` instead of a byte buffer. This simplifies the
      DRM and Wayland backends since they were creating textures from
      the byte buffer anyway.
      
      With this commit, performance should be improved when moving the
      cursor since outputs don't need to be re-rendered anymore.
      225d1827
  6. 30 Apr, 2018 2 commits
  7. 29 Apr, 2018 3 commits