Commit eff418fe authored by Dave Airlie's avatar Dave Airlie Committed by Marge Bot
Browse files

nir/edgeflags: update outputs written when lowering edge flags.

In theory you can rerun the info gather pass, but in practice that
doesn't always end well. Be consistent inside this pass and update the

While we're here, change the inputs read to use VERT_BIT_EDGEFLAG.
Reviewed-by: Jason Ekstrand's avatarJason Ekstrand <>
Reviewed-by: Kenneth Graunke's avatarKenneth Graunke <>
Part-of: <mesa/mesa!11313>
parent 00dc4e0d
......@@ -77,11 +77,12 @@ lower_impl(nir_function_impl *impl)
in->data.location = VERT_ATTRIB_EDGEFLAG;
in->data.driver_location = shader->num_inputs++;
shader->info.inputs_read |= BITFIELD64_BIT(VERT_ATTRIB_EDGEFLAG);
shader->info.inputs_read |= VERT_BIT_EDGEFLAG;
out = nir_variable_create(shader, nir_var_shader_out,
glsl_vec4_type(), "edgeflag_out");
out->data.location = VARYING_SLOT_EDGE;
shader->info.outputs_written |= VARYING_BIT_EDGE;
def = nir_load_var(&b, in);
nir_store_var(&b, out, def, 0xf);
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment