Commit 2a6c11aa authored by Alan Hourihane's avatar Alan Hourihane

Fix a server crash due to memsetting beyond allocated memory when running

    GL applications.
parent f6ca2b3e
......@@ -611,7 +611,7 @@ static int AddCurrentContext(__GLXclientState *cl, __GLXcontext *glxc, DrawableP
cl->numCurrentContexts++;
__glXMemset(cl->be_currentCTag + num*screenInfo.numScreens, 0,
screenInfo.numScreens * sizeof(Display *));
screenInfo.numScreens * sizeof(GLXContextTag));
return num+1;
}
......
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