mesa: Redefine the RG formats as array formats.
This is the layout used in the GL API, and maps directly to PIPE formats with no endianness trickery. As with the LA change, this fixes big-endian fetching from texbos. Also cleans up some endian shenanigans in shader images. Reviewed-by: Marek Olšák <marek.olsak@amd.com>