1. 29 Jul, 2021 7 commits
  2. 22 Apr, 2021 1 commit
  3. 13 Apr, 2021 1 commit
  4. 22 Mar, 2021 1 commit
  5. 03 Apr, 2019 1 commit
  6. 05 Feb, 2019 1 commit
  7. 22 Mar, 2017 2 commits
  8. 30 Nov, 2016 1 commit
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  11. 23 Feb, 2014 1 commit
  12. 08 Jun, 2013 1 commit
  13. 12 Mar, 2013 1 commit
    • Rob Clark's avatar
      freedreno: gallium driver for adreno · 6173cc19
      Rob Clark authored and Rob Clark's avatar Rob Clark committed
      
      
      Currently works on a220.  Others in the a2xx family look pretty similar
      and should be pretty straightforward to support with the same driver.
      
      The a3xx has a new shader ISA, and while many registers appear similar,
      the register addresses have been completely shuffled around.  I am not
      sure yet whether it is best to support with the same driver, but
      different compiler, or whether it should be split into a different
      driver.
      
      v1: original
      v2: build file updates from review comments, and remove GPL licensed
          header files from msm kernel
      v3: smarter temp/pred register assignment, fix clear and depth/stencil
          format issues, resource_transfer fixes, scissor fixes
      Signed-off-by: Rob Clark's avatarRob Clark <robdclark@gmail.com>
      6173cc19
  14. 12 Nov, 2012 2 commits
    • Emma Anholt's avatar
      mesa: Import a copy of the open-addressing hash table code I wrote. · 35fd61bd
      Emma Anholt authored
      
      
      Mesa's chaining hash table for object names is slow, and this should be much
      faster.  I namespaced the functions under _mesa_*, to avoid visibility
      troubles that we may have had before with hash_table_* functions.
      
      v2: Move .c file to main/, const a few things, clean up loop conditions,
          add/extend some comments.
      Reviewed-by: Brian Paul's avatarBrian Paul <brianp@vmware.com>
      Reviewed-by: default avatarChad Versace <chad.versace@linux.intel.com>
      Acked-by: Kenneth Graunke <kenneth@whitecape.org> (v1)
      35fd61bd
    • Paul Berry's avatar
      mesa: Standardize names of OpenGL functions. · 1a1db174
      Paul Berry authored
      This patch adjusts the aliasing pattern in the GL API description XML,
      and the functions that implement the GL API within Mesa, to
      consistently follow these naming conventions:
      
      - When several function names are aliases of each other, the primary
        name is the one with no extension suffix (or the name with the
        suffix "ARB", if no unsuffixed name is available).  (By "primary
        name", I mean the name that all the other functions point to using
        the XML "alias" attribute).
      
      - The name of the mesa implementation of each function is the same as
        the primary name, with the prefix "_mesa_".
      
      This patch renames the following mesa functions:
        _check_GetTexGenxvOES => _mesa_GetTexGenxvOES
        _check_TexGenxOES => _mesa_TexGenxOES
        _check_TexGenxvOES => _mesa_TexGenxvOES
        _es_AlphaFuncx => _mesa_AlphaFuncx
        _es_ClearColorx => _mesa_ClearColorx
        _es_ClearDepthx => _mesa_ClearDepthx
        _es_ClipPlanef => _mesa_ClipPlanef
        _es_ClipPlanex => _mesa_ClipPlanex
        _es_Color...
      1a1db174
  15. 01 Nov, 2012 1 commit
  16. 31 May, 2012 1 commit
  17. 24 Jun, 2010 1 commit
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  22. 07 Apr, 2010 2 commits
  23. 06 Apr, 2010 1 commit
  24. 29 Mar, 2010 1 commit
    • Ian Romanick's avatar
      Implement ir_if (for if-statments) and conversion from AST · 3c6fea30
      Ian Romanick authored
      The following tests now pass:
      
          glslparsertest/shaders/if1.frag
          glslparsertest/shaders/if2.frag
      
      The following tests that used to pass now fail.  It appears that most
      of these fail because ast_nequal and ast_equal are not converted to HIR.
      
          shaders/glsl-unused-varying.frag
          shaders/glsl-fs-sqrt-branch.frag
      3c6fea30
  25. 26 Mar, 2010 2 commits
  26. 19 Mar, 2010 1 commit
  27. 11 Mar, 2010 1 commit
  28. 10 Mar, 2010 2 commits
  29. 23 Feb, 2010 1 commit