Commit 1740cda7 authored by Keith Packard's avatar Keith Packard

Perform rotation redisplay before calling driver block handler (which may flush rendering)

The rotation block handler uses regular driver rendering functions to
repaint the screen, if those functions queue commands in the driver,
it's important that the driver block handler be invoked after the
rotated image is drawn.
Signed-off-by: Keith Packard's avatarKeith Packard <>
parent 4aab05e3
......@@ -293,11 +293,12 @@ xf86RotateBlockHandler(int screenNum, pointer blockData,
ScreenPtr pScreen = screenInfo.screens[screenNum];
ScrnInfoPtr pScrn = xf86Screens[screenNum];
xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);
Bool rotation_active;
rotation_active = xf86RotateRedisplay(pScreen);
pScreen->BlockHandler = xf86_config->BlockHandler;
(*pScreen->BlockHandler) (screenNum, blockData, pTimeout, pReadmask);
if (xf86RotateRedisplay(pScreen))
if (rotation_active) {
/* Re-wrap if rotation is still happening */
xf86_config->BlockHandler = pScreen->BlockHandler;
pScreen->BlockHandler = xf86RotateBlockHandler;
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