Commit 08fc3304 authored by Keith Packard's avatar Keith Packard

hw/xfree86: Fix block handler wrapping in xf86Rotate

xf86Rotate, it was delaying unwrapping the BlockHandler until after
calling xf86RotateRedisplay. If there was a software cursor on the
screen, the redisplay operation would cause cursor to be removed from
the frame buffer and the misprite block handler to be inserted into
the block handler chain with the misprite screen private saved block
handler now set to xf86RotateBlockHandler.

When xf86RotateRedisplay returned, xf86RotateBlockHandler would then
set screen->BlockHandler to its saved value, call down and then reset
screen->BlockHandler to xf86RotateBlockHandler. miSpriteBlockHandler
would never be called after that, which meant that the software cursor
will now disappear from the screen whenever rendering overlapped and
would only reappear when the cursor was moved.

To correct this, all that is needed is to move the restoration of
screen->BlockHandler to the top of xf86RotateBlockHandler, before the
call to xf86RotateRedisplay.
Signed-off-by: Keith Packard's avatarKeith Packard <>
Reviewed-by: Eric Anholt's avatarEric Anholt <>
parent c75fee79
......@@ -234,8 +234,14 @@ xf86RotateBlockHandler(ScreenPtr pScreen,
ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);
/* Unwrap before redisplay in case the software
* cursor layer wants to add its block handler to the
* chain
pScreen->BlockHandler = xf86_config->BlockHandler;
(*pScreen->BlockHandler) (pScreen, pTimeout, pReadmask);
/* cannot avoid re-wrapping until all wrapping is audited */
xf86_config->BlockHandler = pScreen->BlockHandler;
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