-
Adam Jackson authored
You can only register one drawable on a given damage, so there's no reason to require the caller to specify the drawable, the damage is enough. The implementation would do something fairly horrible if you _did_ pass mismatched drawable and damage, so let's avoid the problem entirely. v2: Simplify xf86RotateDestroy even more [anholt] Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Adam Jackson <ajax@redhat.com>
d0896622