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Kyle Brenneman authored
Added a pointer to a callback function __GLdispatchAPIState to notify the window system library of thread termination. Removed tsdContextKey from libglx.c. It now uses the API state stored in libGLdispatch and the callback function in __GLdispatchAPIState instead. libGLX will now free the __GLXAPIState struct for a thread when the thread terminates, instead of waiting until __glXAPITeardown. Fixes issue #35
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