1. 06 Jul, 2018 1 commit
  2. 04 Jul, 2018 3 commits
  3. 22 Jun, 2018 1 commit
  4. 20 Jun, 2018 1 commit
    • Gurchetan Singh's avatar
      Add VIRGL_BIND_SHADER_BUFFER · 08fe40dd
      Gurchetan Singh authored
      The guest needs to always mark SSBOs as unclean, since it's possible
      the shader can write to them without doing a transfer.
      
      We don't necessarily need to add VIRGL_BIND_SHADER_BUFFER, and we can
      do this just with PIPE_BIND_SHADER_BUFFER, but this seemed most
      consistent with prior commits.
      
      With some host side changes too, fixes:
          dEQP-GLES31.functional.shaders.builtin_var.compute.num_work_groups
      
      Change-Id: Iafb5ab6bdb4483806709641a5c6f769b0679e636
      08fe40dd
  5. 18 Jun, 2018 21 commits
  6. 17 Jun, 2018 1 commit
  7. 16 Jun, 2018 12 commits