diff --git a/Documentation/gpu/drm-mm.rst b/Documentation/gpu/drm-mm.rst
index 602010cb6894c3c345f11d6ca5061a406fc13089..acc5901ac84088f12f5cf498f387384224b2b9e1 100644
--- a/Documentation/gpu/drm-mm.rst
+++ b/Documentation/gpu/drm-mm.rst
@@ -552,6 +552,12 @@ Overview
 .. kernel-doc:: drivers/gpu/drm/scheduler/sched_main.c
    :doc: Overview
 
+Flow Control
+------------
+
+.. kernel-doc:: drivers/gpu/drm/scheduler/sched_main.c
+   :doc: Flow Control
+
 Scheduler Function References
 -----------------------------
 
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
index 1f357198533f3effc9b9d1670cc38bf9ceee63ff..62bb7fc7448ad91d85fb056283e8b346156cb52b 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
@@ -115,7 +115,7 @@ int amdgpu_job_alloc(struct amdgpu_device *adev, struct amdgpu_vm *vm,
 	if (!entity)
 		return 0;
 
-	return drm_sched_job_init(&(*job)->base, entity, owner);
+	return drm_sched_job_init(&(*job)->base, entity, 1, owner);
 }
 
 int amdgpu_job_alloc_with_ib(struct amdgpu_device *adev,
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c b/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
index 2416c526f9b0679826edb62971ff144595e6bd00..3d0f8d182506e41207a5ee41a1f4bd75ed75b4df 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
@@ -535,7 +535,7 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
 
 	ret = drm_sched_job_init(&submit->sched_job,
 				 &ctx->sched_entity[args->pipe],
-				 submit->ctx);
+				 1, submit->ctx);
 	if (ret)
 		goto err_submit_put;
 
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
index 9276756e1397d37effffaf4dfe84dc940748a6e4..5105d290e72e2e5f04beecc75323cbba84d234cb 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
@@ -1917,7 +1917,7 @@ static int etnaviv_gpu_rpm_suspend(struct device *dev)
 	u32 idle, mask;
 
 	/* If there are any jobs in the HW queue, we're not idle */
-	if (atomic_read(&gpu->sched.hw_rq_count))
+	if (atomic_read(&gpu->sched.credit_count))
 		return -EBUSY;
 
 	/* Check whether the hardware (except FE and MC) is idle */
diff --git a/drivers/gpu/drm/lima/lima_device.c b/drivers/gpu/drm/lima/lima_device.c
index 02cef0cea6572b216acfa621ef929bf36143aeaf..0bf7105c8748b4f41b5204c6c32d21207ab6d07a 100644
--- a/drivers/gpu/drm/lima/lima_device.c
+++ b/drivers/gpu/drm/lima/lima_device.c
@@ -514,7 +514,7 @@ int lima_device_suspend(struct device *dev)
 
 	/* check any task running */
 	for (i = 0; i < lima_pipe_num; i++) {
-		if (atomic_read(&ldev->pipe[i].base.hw_rq_count))
+		if (atomic_read(&ldev->pipe[i].base.credit_count))
 			return -EBUSY;
 	}
 
diff --git a/drivers/gpu/drm/lima/lima_sched.c b/drivers/gpu/drm/lima/lima_sched.c
index aa030e1f7cdaec65957fe82329f75d3afc6e9c0a..c3bf8cda84982c89232900ac1fe14a6166139f9d 100644
--- a/drivers/gpu/drm/lima/lima_sched.c
+++ b/drivers/gpu/drm/lima/lima_sched.c
@@ -123,7 +123,7 @@ int lima_sched_task_init(struct lima_sched_task *task,
 	for (i = 0; i < num_bos; i++)
 		drm_gem_object_get(&bos[i]->base.base);
 
-	err = drm_sched_job_init(&task->base, &context->base, vm);
+	err = drm_sched_job_init(&task->base, &context->base, 1, vm);
 	if (err) {
 		kfree(task->bos);
 		return err;
diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
index 99744de6c05a1bce476ec3464685b9c5a587cc61..c002cabe7b9c507e583ed4fbed899016117ce523 100644
--- a/drivers/gpu/drm/msm/msm_gem_submit.c
+++ b/drivers/gpu/drm/msm/msm_gem_submit.c
@@ -48,7 +48,7 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev,
 		return ERR_PTR(ret);
 	}
 
-	ret = drm_sched_job_init(&submit->base, queue->entity, queue);
+	ret = drm_sched_job_init(&submit->base, queue->entity, 1, queue);
 	if (ret) {
 		kfree(submit->hw_fence);
 		kfree(submit);
diff --git a/drivers/gpu/drm/nouveau/nouveau_sched.c b/drivers/gpu/drm/nouveau/nouveau_sched.c
index 7e64b5ef90fb2b5b21a2247c658126e08b72c113..1b2cc3f2e1c7e870997d093e4c3ff4692a8738f3 100644
--- a/drivers/gpu/drm/nouveau/nouveau_sched.c
+++ b/drivers/gpu/drm/nouveau/nouveau_sched.c
@@ -89,7 +89,7 @@ nouveau_job_init(struct nouveau_job *job,
 
 	}
 
-	ret = drm_sched_job_init(&job->base, &entity->base, NULL);
+	ret = drm_sched_job_init(&job->base, &entity->base, 1, NULL);
 	if (ret)
 		goto err_free_chains;
 
diff --git a/drivers/gpu/drm/panfrost/panfrost_drv.c b/drivers/gpu/drm/panfrost/panfrost_drv.c
index b834777b409b076d5273eccf1fba20952e9e3360..54d1c19bea84ddf9e8da6a81885ff9b5f8afc755 100644
--- a/drivers/gpu/drm/panfrost/panfrost_drv.c
+++ b/drivers/gpu/drm/panfrost/panfrost_drv.c
@@ -274,7 +274,7 @@ static int panfrost_ioctl_submit(struct drm_device *dev, void *data,
 
 	ret = drm_sched_job_init(&job->base,
 				 &file_priv->sched_entity[slot],
-				 NULL);
+				 1, NULL);
 	if (ret)
 		goto out_put_job;
 
diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c
index 6d89e24322dbf04834903ea99e59de0305dd8a67..f9446e197428d01307aef051116f135ba971fa6f 100644
--- a/drivers/gpu/drm/panfrost/panfrost_job.c
+++ b/drivers/gpu/drm/panfrost/panfrost_job.c
@@ -963,7 +963,7 @@ int panfrost_job_is_idle(struct panfrost_device *pfdev)
 
 	for (i = 0; i < NUM_JOB_SLOTS; i++) {
 		/* If there are any jobs in the HW queue, we're not idle */
-		if (atomic_read(&js->queue[i].sched.hw_rq_count))
+		if (atomic_read(&js->queue[i].sched.credit_count))
 			return false;
 	}
 
diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h b/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h
index 3143ecaaff862864c45a36ee34c62e0b393b8eb4..f8ed093b7356eb06065eef896e8771248c361268 100644
--- a/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h
+++ b/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h
@@ -51,7 +51,7 @@ DECLARE_EVENT_CLASS(drm_sched_job,
 			   __assign_str(name, sched_job->sched->name);
 			   __entry->job_count = spsc_queue_count(&entity->job_queue);
 			   __entry->hw_job_count = atomic_read(
-				   &sched_job->sched->hw_rq_count);
+				   &sched_job->sched->credit_count);
 			   ),
 	    TP_printk("entity=%p, id=%llu, fence=%p, ring=%s, job count:%u, hw job count:%d",
 		      __entry->entity, __entry->id,
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index 8f5e466bd582398201d1b9f38f9da811a288913e..044a8c4875ba647cedc9d2a20b3e0ad7d3512cef 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -48,6 +48,30 @@
  * through the jobs entity pointer.
  */
 
+/**
+ * DOC: Flow Control
+ *
+ * The DRM GPU scheduler provides a flow control mechanism to regulate the rate
+ * in which the jobs fetched from scheduler entities are executed.
+ *
+ * In this context the &drm_gpu_scheduler keeps track of a driver specified
+ * credit limit representing the capacity of this scheduler and a credit count;
+ * every &drm_sched_job carries a driver specified number of credits.
+ *
+ * Once a job is executed (but not yet finished), the job's credits contribute
+ * to the scheduler's credit count until the job is finished. If by executing
+ * one more job the scheduler's credit count would exceed the scheduler's
+ * credit limit, the job won't be executed. Instead, the scheduler will wait
+ * until the credit count has decreased enough to not overflow its credit limit.
+ * This implies waiting for previously executed jobs.
+ *
+ * Optionally, drivers may register a callback (update_job_credits) provided by
+ * struct drm_sched_backend_ops to update the job's credits dynamically. The
+ * scheduler executes this callback every time the scheduler considers a job for
+ * execution and subsequently checks whether the job fits the scheduler's credit
+ * limit.
+ */
+
 #include <linux/wait.h>
 #include <linux/sched.h>
 #include <linux/completion.h>
@@ -75,6 +99,51 @@ int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
 MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default).");
 module_param_named(sched_policy, drm_sched_policy, int, 0444);
 
+static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched)
+{
+	u32 credits;
+
+	drm_WARN_ON(sched, check_sub_overflow(sched->credit_limit,
+					      atomic_read(&sched->credit_count),
+					      &credits));
+
+	return credits;
+}
+
+/**
+ * drm_sched_can_queue -- Can we queue more to the hardware?
+ * @sched: scheduler instance
+ * @entity: the scheduler entity
+ *
+ * Return true if we can push at least one more job from @entity, false
+ * otherwise.
+ */
+static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched,
+				struct drm_sched_entity *entity)
+{
+	struct drm_sched_job *s_job;
+
+	s_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
+	if (!s_job)
+		return false;
+
+	if (sched->ops->update_job_credits) {
+		s_job->credits = sched->ops->update_job_credits(s_job);
+
+		drm_WARN(sched, !s_job->credits,
+			 "Jobs with zero credits bypass job-flow control.\n");
+	}
+
+	/* If a job exceeds the credit limit, truncate it to the credit limit
+	 * itself to guarantee forward progress.
+	 */
+	if (drm_WARN(sched, s_job->credits > sched->credit_limit,
+		     "Jobs may not exceed the credit limit, truncate.\n"))
+		s_job->credits = sched->credit_limit;
+
+	return drm_sched_available_credits(sched) >= s_job->credits;
+}
+
 static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
 							    const struct rb_node *b)
 {
@@ -186,12 +255,18 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
 /**
  * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run
  *
+ * @sched: the gpu scheduler
  * @rq: scheduler run queue to check.
  *
- * Try to find a ready entity, returns NULL if none found.
+ * Try to find the next ready entity.
+ *
+ * Return an entity if one is found; return an error-pointer (!NULL) if an
+ * entity was ready, but the scheduler had insufficient credits to accommodate
+ * its job; return NULL, if no ready entity was found.
  */
 static struct drm_sched_entity *
-drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
+drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched,
+			      struct drm_sched_rq *rq)
 {
 	struct drm_sched_entity *entity;
 
@@ -201,6 +276,14 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
 	if (entity) {
 		list_for_each_entry_continue(entity, &rq->entities, list) {
 			if (drm_sched_entity_is_ready(entity)) {
+				/* If we can't queue yet, preserve the current
+				 * entity in terms of fairness.
+				 */
+				if (!drm_sched_can_queue(sched, entity)) {
+					spin_unlock(&rq->lock);
+					return ERR_PTR(-ENOSPC);
+				}
+
 				rq->current_entity = entity;
 				reinit_completion(&entity->entity_idle);
 				spin_unlock(&rq->lock);
@@ -210,8 +293,15 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
 	}
 
 	list_for_each_entry(entity, &rq->entities, list) {
-
 		if (drm_sched_entity_is_ready(entity)) {
+			/* If we can't queue yet, preserve the current entity in
+			 * terms of fairness.
+			 */
+			if (!drm_sched_can_queue(sched, entity)) {
+				spin_unlock(&rq->lock);
+				return ERR_PTR(-ENOSPC);
+			}
+
 			rq->current_entity = entity;
 			reinit_completion(&entity->entity_idle);
 			spin_unlock(&rq->lock);
@@ -230,12 +320,18 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
 /**
  * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run
  *
+ * @sched: the gpu scheduler
  * @rq: scheduler run queue to check.
  *
- * Find oldest waiting ready entity, returns NULL if none found.
+ * Find oldest waiting ready entity.
+ *
+ * Return an entity if one is found; return an error-pointer (!NULL) if an
+ * entity was ready, but the scheduler had insufficient credits to accommodate
+ * its job; return NULL, if no ready entity was found.
  */
 static struct drm_sched_entity *
-drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
+drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched,
+				struct drm_sched_rq *rq)
 {
 	struct rb_node *rb;
 
@@ -245,6 +341,14 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
 
 		entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
 		if (drm_sched_entity_is_ready(entity)) {
+			/* If we can't queue yet, preserve the current entity in
+			 * terms of fairness.
+			 */
+			if (!drm_sched_can_queue(sched, entity)) {
+				spin_unlock(&rq->lock);
+				return ERR_PTR(-ENOSPC);
+			}
+
 			rq->current_entity = entity;
 			reinit_completion(&entity->entity_idle);
 			break;
@@ -302,7 +406,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
 	struct drm_sched_fence *s_fence = s_job->s_fence;
 	struct drm_gpu_scheduler *sched = s_fence->sched;
 
-	atomic_dec(&sched->hw_rq_count);
+	atomic_sub(s_job->credits, &sched->credit_count);
 	atomic_dec(sched->score);
 
 	trace_drm_sched_process_job(s_fence);
@@ -525,7 +629,7 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
 					      &s_job->cb)) {
 			dma_fence_put(s_job->s_fence->parent);
 			s_job->s_fence->parent = NULL;
-			atomic_dec(&sched->hw_rq_count);
+			atomic_sub(s_job->credits, &sched->credit_count);
 		} else {
 			/*
 			 * remove job from pending_list.
@@ -586,7 +690,7 @@ void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
 	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
 		struct dma_fence *fence = s_job->s_fence->parent;
 
-		atomic_inc(&sched->hw_rq_count);
+		atomic_add(s_job->credits, &sched->credit_count);
 
 		if (!full_recovery)
 			continue;
@@ -667,6 +771,8 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs);
  * drm_sched_job_init - init a scheduler job
  * @job: scheduler job to init
  * @entity: scheduler entity to use
+ * @credits: the number of credits this job contributes to the schedulers
+ * credit limit
  * @owner: job owner for debugging
  *
  * Refer to drm_sched_entity_push_job() documentation
@@ -684,7 +790,7 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs);
  */
 int drm_sched_job_init(struct drm_sched_job *job,
 		       struct drm_sched_entity *entity,
-		       void *owner)
+		       u32 credits, void *owner)
 {
 	if (!entity->rq) {
 		/* This will most likely be followed by missing frames
@@ -695,7 +801,13 @@ int drm_sched_job_init(struct drm_sched_job *job,
 		return -ENOENT;
 	}
 
+	if (unlikely(!credits)) {
+		pr_err("*ERROR* %s: credits cannot be 0!\n", __func__);
+		return -EINVAL;
+	}
+
 	job->entity = entity;
+	job->credits = credits;
 	job->s_fence = drm_sched_fence_alloc(entity, owner);
 	if (!job->s_fence)
 		return -ENOMEM;
@@ -907,21 +1019,10 @@ void drm_sched_job_cleanup(struct drm_sched_job *job)
 }
 EXPORT_SYMBOL(drm_sched_job_cleanup);
 
-/**
- * drm_sched_can_queue -- Can we queue more to the hardware?
- * @sched: scheduler instance
- *
- * Return true if we can push more jobs to the hw, otherwise false.
- */
-static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched)
-{
-	return atomic_read(&sched->hw_rq_count) <
-		sched->hw_submission_limit;
-}
-
 /**
  * drm_sched_wakeup - Wake up the scheduler if it is ready to queue
  * @sched: scheduler instance
+ * @entity: the scheduler entity
  *
  * Wake up the scheduler if we can queue jobs.
  */
@@ -929,7 +1030,7 @@ void drm_sched_wakeup(struct drm_gpu_scheduler *sched,
 		      struct drm_sched_entity *entity)
 {
 	if (drm_sched_entity_is_ready(entity))
-		if (drm_sched_can_queue(sched))
+		if (drm_sched_can_queue(sched, entity))
 			drm_sched_run_job_queue(sched);
 }
 
@@ -938,7 +1039,11 @@ void drm_sched_wakeup(struct drm_gpu_scheduler *sched,
  *
  * @sched: scheduler instance
  *
- * Returns the entity to process or NULL if none are found.
+ * Return an entity to process or NULL if none are found.
+ *
+ * Note, that we break out of the for-loop when "entity" is non-null, which can
+ * also be an error-pointer--this assures we don't process lower priority
+ * run-queues. See comments in the respectively called functions.
  */
 static struct drm_sched_entity *
 drm_sched_select_entity(struct drm_gpu_scheduler *sched)
@@ -946,19 +1051,16 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched)
 	struct drm_sched_entity *entity;
 	int i;
 
-	if (!drm_sched_can_queue(sched))
-		return NULL;
-
 	/* Kernel run queue has higher priority than normal run queue*/
 	for (i = sched->num_rqs - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
 		entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
-			drm_sched_rq_select_entity_fifo(sched->sched_rq[i]) :
-			drm_sched_rq_select_entity_rr(sched->sched_rq[i]);
+			drm_sched_rq_select_entity_fifo(sched, sched->sched_rq[i]) :
+			drm_sched_rq_select_entity_rr(sched, sched->sched_rq[i]);
 		if (entity)
 			break;
 	}
 
-	return entity;
+	return IS_ERR(entity) ? NULL : entity;
 }
 
 /**
@@ -1094,7 +1196,7 @@ static void drm_sched_run_job_work(struct work_struct *w)
 
 	s_fence = sched_job->s_fence;
 
-	atomic_inc(&sched->hw_rq_count);
+	atomic_add(sched_job->credits, &sched->credit_count);
 	drm_sched_job_begin(sched_job);
 
 	trace_drm_run_job(sched_job, entity);
@@ -1129,7 +1231,7 @@ static void drm_sched_run_job_work(struct work_struct *w)
  * @submit_wq: workqueue to use for submission. If NULL, an ordered wq is
  *	       allocated and used
  * @num_rqs: number of runqueues, one for each priority, up to DRM_SCHED_PRIORITY_COUNT
- * @hw_submission: number of hw submissions that can be in flight
+ * @credit_limit: the number of credits this scheduler can hold from all jobs
  * @hang_limit: number of times to allow a job to hang before dropping it
  * @timeout: timeout value in jiffies for the scheduler
  * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is
@@ -1143,14 +1245,14 @@ static void drm_sched_run_job_work(struct work_struct *w)
 int drm_sched_init(struct drm_gpu_scheduler *sched,
 		   const struct drm_sched_backend_ops *ops,
 		   struct workqueue_struct *submit_wq,
-		   u32 num_rqs, uint32_t hw_submission, unsigned int hang_limit,
+		   u32 num_rqs, u32 credit_limit, unsigned int hang_limit,
 		   long timeout, struct workqueue_struct *timeout_wq,
 		   atomic_t *score, const char *name, struct device *dev)
 {
 	int i, ret;
 
 	sched->ops = ops;
-	sched->hw_submission_limit = hw_submission;
+	sched->credit_limit = credit_limit;
 	sched->name = name;
 	sched->timeout = timeout;
 	sched->timeout_wq = timeout_wq ? : system_wq;
@@ -1199,7 +1301,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
 	init_waitqueue_head(&sched->job_scheduled);
 	INIT_LIST_HEAD(&sched->pending_list);
 	spin_lock_init(&sched->job_list_lock);
-	atomic_set(&sched->hw_rq_count, 0);
+	atomic_set(&sched->credit_count, 0);
 	INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
 	INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
 	INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 712675134c048dcf7baf7d5d45d81f5c671ce3f0..9d2ac23c29e33e9283241ea96e3fa8f47a542fce 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -418,7 +418,7 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
 	job->file = file_priv;
 
 	ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
-				 v3d_priv);
+				 1, v3d_priv);
 	if (ret)
 		goto fail;
 
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 09916c84703f59a9a136a9fce897716378ef69a5..1d60eab747de4ecdd47def0cc8594c90b3c5698e 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -321,6 +321,7 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
  * @sched: the scheduler instance on which this job is scheduled.
  * @s_fence: contains the fences for the scheduling of job.
  * @finish_cb: the callback for the finished fence.
+ * @credits: the number of credits this job contributes to the scheduler
  * @work: Helper to reschdeule job kill to different context.
  * @id: a unique id assigned to each job scheduled on the scheduler.
  * @karma: increment on every hang caused by this job. If this exceeds the hang
@@ -340,6 +341,8 @@ struct drm_sched_job {
 	struct drm_gpu_scheduler	*sched;
 	struct drm_sched_fence		*s_fence;
 
+	u32				credits;
+
 	/*
 	 * work is used only after finish_cb has been used and will not be
 	 * accessed anymore.
@@ -463,13 +466,27 @@ struct drm_sched_backend_ops {
          * and it's time to clean it up.
 	 */
 	void (*free_job)(struct drm_sched_job *sched_job);
+
+	/**
+	 * @update_job_credits: Called when the scheduler is considering this
+	 * job for execution.
+	 *
+	 * This callback returns the number of credits the job would take if
+	 * pushed to the hardware. Drivers may use this to dynamically update
+	 * the job's credit count. For instance, deduct the number of credits
+	 * for already signalled native fences.
+	 *
+	 * This callback is optional.
+	 */
+	u32 (*update_job_credits)(struct drm_sched_job *sched_job);
 };
 
 /**
  * struct drm_gpu_scheduler - scheduler instance-specific data
  *
  * @ops: backend operations provided by the driver.
- * @hw_submission_limit: the max size of the hardware queue.
+ * @credit_limit: the credit limit of this scheduler
+ * @credit_count: the current credit count of this scheduler
  * @timeout: the time after which a job is removed from the scheduler.
  * @name: name of the ring for which this scheduler is being used.
  * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT,
@@ -478,7 +495,6 @@ struct drm_sched_backend_ops {
  * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
  *                 waits on this wait queue until all the scheduled jobs are
  *                 finished.
- * @hw_rq_count: the number of jobs currently in the hardware queue.
  * @job_id_count: used to assign unique id to the each job.
  * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
  * @timeout_wq: workqueue used to queue @work_tdr
@@ -502,13 +518,13 @@ struct drm_sched_backend_ops {
  */
 struct drm_gpu_scheduler {
 	const struct drm_sched_backend_ops	*ops;
-	uint32_t			hw_submission_limit;
+	u32				credit_limit;
+	atomic_t			credit_count;
 	long				timeout;
 	const char			*name;
 	u32                             num_rqs;
 	struct drm_sched_rq             **sched_rq;
 	wait_queue_head_t		job_scheduled;
-	atomic_t			hw_rq_count;
 	atomic64_t			job_id_count;
 	struct workqueue_struct		*submit_wq;
 	struct workqueue_struct		*timeout_wq;
@@ -530,14 +546,14 @@ struct drm_gpu_scheduler {
 int drm_sched_init(struct drm_gpu_scheduler *sched,
 		   const struct drm_sched_backend_ops *ops,
 		   struct workqueue_struct *submit_wq,
-		   u32 num_rqs, uint32_t hw_submission, unsigned int hang_limit,
+		   u32 num_rqs, u32 credit_limit, unsigned int hang_limit,
 		   long timeout, struct workqueue_struct *timeout_wq,
 		   atomic_t *score, const char *name, struct device *dev);
 
 void drm_sched_fini(struct drm_gpu_scheduler *sched);
 int drm_sched_job_init(struct drm_sched_job *job,
 		       struct drm_sched_entity *entity,
-		       void *owner);
+		       u32 credits, void *owner);
 void drm_sched_job_arm(struct drm_sched_job *job);
 int drm_sched_job_add_dependency(struct drm_sched_job *job,
 				 struct dma_fence *fence);