diff --git a/drivers/gpu/drm/panfrost/panfrost_gpu.c b/drivers/gpu/drm/panfrost/panfrost_gpu.c
index c9469bf7770a454fe6c741484172fc088c0abf51..09f5e1563ebd43b742dc65da04d867e66616b618 100644
--- a/drivers/gpu/drm/panfrost/panfrost_gpu.c
+++ b/drivers/gpu/drm/panfrost/panfrost_gpu.c
@@ -63,7 +63,7 @@ int panfrost_gpu_soft_reset(struct panfrost_device *pfdev)
 
 	gpu_write(pfdev, GPU_CMD, GPU_CMD_SOFT_RESET);
 	ret = readl_relaxed_poll_timeout(pfdev->iomem + GPU_INT_RAWSTAT,
-		val, val & GPU_IRQ_RESET_COMPLETED, 100, 10000);
+		val, val & GPU_IRQ_RESET_COMPLETED, 10, 10000);
 
 	if (ret) {
 		dev_err(pfdev->dev, "gpu soft reset timed out, attempting hard reset\n");
@@ -404,7 +404,7 @@ void panfrost_gpu_power_on(struct panfrost_device *pfdev)
 	gpu_write(pfdev, L2_PWRON_LO, pfdev->features.l2_present & core_mask);
 	ret = readl_relaxed_poll_timeout(pfdev->iomem + L2_READY_LO,
 		val, val == (pfdev->features.l2_present & core_mask),
-		100, 20000);
+		10, 20000);
 	if (ret)
 		dev_err(pfdev->dev, "error powering up gpu L2");
 
@@ -412,13 +412,13 @@ void panfrost_gpu_power_on(struct panfrost_device *pfdev)
 		  pfdev->features.shader_present & core_mask);
 	ret = readl_relaxed_poll_timeout(pfdev->iomem + SHADER_READY_LO,
 		val, val == (pfdev->features.shader_present & core_mask),
-		100, 20000);
+		10, 20000);
 	if (ret)
 		dev_err(pfdev->dev, "error powering up gpu shader");
 
 	gpu_write(pfdev, TILER_PWRON_LO, pfdev->features.tiler_present);
 	ret = readl_relaxed_poll_timeout(pfdev->iomem + TILER_READY_LO,
-		val, val == pfdev->features.tiler_present, 100, 1000);
+		val, val == pfdev->features.tiler_present, 10, 1000);
 	if (ret)
 		dev_err(pfdev->dev, "error powering up gpu tiler");
 }