xe_dg2: Cleanup vulkancts-test blacklist
I have manually run all testlists in blacklist all of then executed without any timeouts or gpus hangs with latest Xe kernel pushed to CI and latest Xe Mesa branch, results:
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dEQP-VK.fragment_shader_interlock.basic RPL pass: 66.7%, skips: 33.3% DG2 pass: 0.0%, fails: 0.0% skips: 100% - NotSupported (Fragment shader shading rate interlock not supported at vktFragmentShaderInterlockBasic.cpp:175)
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dEQP-VK.fragment_shading_rate.dynamic_rendering RPL run1 pass: 1.5%, fails: 0.0%, skips: 98.5% DG2 run1 pass: 48.7%, fails: 14.4%, skips: 36.9% DG2 run2 pass: 63.1%, fails: 0.0%, skips: 36.9% DG2 run3 pass: 48.7%, fails: 14.4%, skips: 36.9% DG2 run4 pass: 63.1%, fails: 0.0%, skips: 36.9%
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dEQP-VK.fragment_shading_rate.renderpass2 RPL run1 pass: 2.9%, fails: 0.0%, skips: 97.1% DG2 run1 pass: 63.4%, fails: 0.0%, skips: 36.6% DG2 run2 pass: 63.4%, fails: 0.0%, skips: 36.6% DG2 run3 pass: 63.4%, fails: 0.0%, skips: 36.6%
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dEQP-VK.memory_model.message_passing.ext RPL run1 pass: 25%, fails: 0.0%, skips: 75% DG2 run1 pass: 88.9%, fails: 0.0%, skips: 11.1% DG2 run2 pass: 88.9%, fails: 0.0%, skips: 11.1% DG2 run3 pass: 88.9%, fails: 0.0%, skips: 11.1%
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dEQP-VK.memory_model.transitive RPL run pass: 25%, fails: 0.0%, skips: 75% DG2 run1 pass: 100%, fails: 0.0%, skips: 0% DG2 run2 pass: 100%, fails: 0.0%, skips: 0% DG2 run3 pass: 100%, fails: 0.0%, skips: 0%
dEQP-VK.memory_model.write_after_read.ext RPL run1 pass: 25%, fails: 0.0%, skips: 75% DG2 run1 pass: 88.9%, fails: 0.0%, skips: 11.1% DG2 run2 pass: 88.9%, fails: 0.0%, skips: 11.1% DG2 run3 pass: 88.9%, fails: 0.0%, skips: 11.1%
So here cleaning up blacklist.
Signed-off-by: José Roberto de Souza jose.souza@intel.com