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  • mesamesa
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  • st/nir: Keep stages inputs/outputs unified after nir_shader_gather_info
    !27 · created Apr 01, 2021 by Yevhenii Kharchenko   master
    • 9
    updated Apr 16, 2021
  • nir: Add NIR debug passes and MESA_NIR_DBG env variable to enable them
    !20 · created Jan 10, 2020 by Danylo Piliaiev   master
    • 0
    updated Jan 17, 2020
  • nir/loop_unroll: Do not unroll huge loops
    !11 · created Jul 17, 2019 by Danylo Piliaiev   master
    • 1
    • 0
    updated Jul 17, 2019