Commit 204159b4 authored by Dylan Baker's avatar Dylan Baker
Browse files

docs: Add release notes for 18.1.0

parent 92b3efd3
......@@ -21,6 +21,7 @@ The release notes summarize what's new or changed in each Mesa release.
<li><a href="relnotes/18.1.0.html">18.1.0 release notes</a>
<li><a href="relnotes/18.0.1.html">18.0.1 release notes</a>
<li><a href="relnotes/17.3.9.html">17.3.9 release notes</a>
<li><a href="relnotes/17.3.8.html">17.3.8 release notes</a>
......@@ -58,7 +58,201 @@ Note: some of the new features are only available with certain drivers.
<h2>Bug fixes</h2>
<li><a href="">Bug 90311</a> - Fail to build libglx with clang at linking stage</li>
<li><a href="">Bug 91808</a> - trine1 misrender r600g</li>
<li><a href="">Bug 95009</a> - [SNB] intermittent</li>
<li><a href="">Bug 95012</a> - [SNB] tests intermittent</li>
<li><a href="">Bug 98281</a> - 'message's in ctx-&gt;Debug.LogMessages[] seem to leak.</li>
<li><a href="">Bug 99549</a> - pp: Failed to translate a shader</li>
<li><a href="">Bug 100259</a> - [EGL] [GBM] undefined reference to `gbm_bo_create_with_modifiers'</li>
<li><a href="">Bug 101408</a> - [Gen8+] Xonotic fails to render one of the weapons</li>
<li><a href="">Bug 101442</a> - Piglit shaders&#64;ssa&#64;fs-if-def-else-break fails with sb but passes with R600_DEBUG=nosb</li>
<li><a href="">Bug 102342</a> - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]: (style) Suspicious condition</li>
<li><a href="">Bug 102542</a> - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad assignment ?</li>
<li><a href="">Bug 102905</a> - [R600] Miscompilation of TGSI to VLIW causes artifacts in Gallium Nine with Crysis2 bump mapping</li>
<li><a href="">Bug 103006</a> - [OpenGL CTS] [HSW] KHR-GL45.vertex_attrib_binding.basic-inputL-case1</li>
<li><a href="">Bug 103142</a> - R600g+sb: optimizer apparently stuck in an endless loop</li>
<li><a href="">Bug 103626</a> - </li>
<li><a href="">Bug 103746</a> - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions</li>
<li><a href="">Bug 104302</a> - Wolfenstein 2 (2017) under wine graphical artifacting on RADV</li>
<li><a href="">Bug 104335</a> - [OpenGL CTS][SKL,KBL] KHR-GL45.vertex_attrib_64bit.limits_test occasionally fails</li>
<li><a href="">Bug 104625</a> - semicolon after if</li>
<li><a href="">Bug 104636</a> - [BSW/HD400] Aztec Ruins GL version GPU hangs</li>
<li><a href="">Bug 104642</a> - Android: NULL pointer dereference with i965 mesa-dev, seems build_id_length related</li>
<li><a href="">Bug 104654</a> - r600/sb: Alien Isolation GPU lock</li>
<li><a href="">Bug 104668</a> - dEQP-GLES31.functional.shaders.linkage.uniform.block.differing_precision regression</li>
<li><a href="">Bug 104717</a> - Rocket League: grass rendering broken with nir</li>
<li><a href="">Bug 104732</a> - [radv] Binding descriptor sets disturbs other pipeline bindings</li>
<li><a href="">Bug 104741</a> - Graphic corruption for Android apps Telegram and KineMaster</li>
<li><a href="">Bug 104762</a> - Various segfaults/problems in qt/plasma</li>
<li><a href="">Bug 104777</a> - Attaching multiple shader objects for the same stage to a GLSL program triggers a linker error</li>
<li><a href="">Bug 104794</a> - piglit.spec.arb_internalformat_query2.samples and num_sample_counts pname checks</li>
<li><a href="">Bug 104803</a> - SIGSEGV in state_tracker/st_glsl_to_tgsi_temprename.cpp</li>
<li><a href="">Bug 104863</a> - 186 assertions in piglit</li>
<li><a href="">Bug 104884</a> - memory leak with intel i965 mesa when running android container in Ubuntu</li>
<li><a href="">Bug 104905</a> - SpvOpFOrdEqual doesn't return correct results for NaNs</li>
<li><a href="">Bug 104908</a> - Texture Compression Hint not converted to enum16</li>
<li><a href="">Bug 104915</a> - Indexed SHADING_LANGUAGE_VERSION query not supported</li>
<li><a href="">Bug 104923</a> - anv: Dota2 rendering corruption</li>
<li><a href="">Bug 104989</a> - [r600] [bisected] OpenGL applications can't render anything at all</li>
<li><a href="">Bug 105013</a> - [regression] GLX+VA-API+clutter-gst video playback is corrupt with Mesa 17.3 (but is fine with 17.2)</li>
<li><a href="">Bug 105026</a> - glxgears asserts with pp_jimenezmlaa=1</li>
<li><a href="">Bug 105029</a> - simdlib_512_avx512.inl:371:57: error: could not convert ‘_mm512_mask_blend_epi32((__mmask16)(ImmT), a, b)’ from ‘__m512i’ {aka ‘__vector(8) long long int’} to ‘SIMDImpl::SIMD512Impl::Float’</li>
<li><a href="">Bug 105052</a> - </li>
<li><a href="">Bug 105065</a> - Qt Programs occasionally fail to render with new Mesa (glGetProgramBinary)</li>
<li><a href="">Bug 105067</a> - </li>
<li><a href="">Bug 105088</a> - brw_nir_uniforms.cpp:256:10: error: non-constant-expression cannot be narrowed</li>
<li><a href="">Bug 105098</a> - [RADV] GPU freeze with simple Vulkan App</li>
<li><a href="">Bug 105103</a> - Wayland master causes Mesa to fail to compile</li>
<li><a href="">Bug 105120</a> - meson build broken</li>
<li><a href="">Bug 105161</a> - KHR_blend_equation_advanced doesn't work in GLSL 1.10-1.40 shaders</li>
<li><a href="">Bug 105183</a> - Weird assertion in NIR linker</li>
<li><a href="">Bug 105211</a> - build failure after zwp_dmabuf commit if wayland-protocols is not installed</li>
<li><a href="">Bug 105224</a> - Webgl Pointclouds flickers</li>
<li><a href="">Bug 105229</a> - [KBL SKL BDW HSW] [Regression] KHR-GLES31.core.shader_image_load_store.advanced-sso-simple failures</li>
<li><a href="">Bug 105238</a> - ast.h:648:16: error: union member 'i' has a non-trivial constructor</li>
<li><a href="">Bug 105255</a> - Waiting for fences without waitAll is not implemented</li>
<li><a href="">Bug 105262</a> - [R600] [BISECTED] ttf fonts are invisible in many programs</li>
<li><a href="">Bug 105271</a> - WebGL2 shader crashes 17.3.3</li>
<li><a href="">Bug 105274</a> - </li>
<li><a href="">Bug 105290</a> - </li>
<li><a href="">Bug 105292</a> - vkGetQueryPoolResults returns incorrect query status for large query buffers (bisected)</li>
<li><a href="">Bug 105317</a> - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15 test</li>
<li><a href="">Bug 105320</a> - Storage texel buffer access produces wrong results (RX Vega)</li>
<li><a href="">Bug 105374</a> - texture3d, a SaschaWillems demo, assert fails</li>
<li><a href="">Bug 105436</a> - Blinking textures in UT2004 [bisected]</li>
<li><a href="">Bug 105440</a> - GEN7: rendering issue on citra</li>
<li><a href="">Bug 105442</a> - Hang when running nine ff lighting shader with radeonsi</li>
<li><a href="">Bug 105444</a> - Enable GL disk shader cache when transform feedback is enabled</li>
<li><a href="">Bug 105464</a> - </li>
<li><a href="">Bug 105471</a> - [g33] [bisected] dEQP-GLES2.functional.shaders failures</li>
<li><a href="">Bug 105497</a> - shader-db crashes on 72 core system after ast_type_qualifier bitset change</li>
<li><a href="">Bug 105529</a> - u_debug_stack.c:268: error: #pragma GCC diagnostic not allowed inside functions</li>
<li><a href="">Bug 105567</a> - meson/ninja: 1. mesa/vdpau incorrect symlinks in DESTDIR and 2. Ddri-drivers-path Dvdpau-libs-path overrides DESTDIR</li>
<li><a href="">Bug 105621</a> - Build failure on GNOME Continuous</li>
<li><a href="">Bug 105634</a> - Android build test fails when building brw_oa_metrics.c</li>
<li><a href="">Bug 105670</a> - </li>
<li><a href="">Bug 105704</a> - </li>
<li><a href="">Bug 105717</a> - [bisected] Mesa build tests fails: BIGENDIAN_CPU or LITTLEENDIAN_CPU must be defined</li>
<li><a href="">Bug 105737</a> - st_tests_common.cpp:140:42: error: no matching function for call to 'tgsi_get_opcode_info'</li>
<li><a href="">Bug 105738</a> - commit f7ffa504a065dc2631fd38cc5fe885b277f4e7e7 causes artifacting in radv</li>
<li><a href="">Bug 105740</a> - glsl_types.cpp(524): error: a dynamically-initialized local static variable is not allowed inside of a statement expression</li>
<li><a href="">Bug 105775</a> - SI reaches the maximum IB size in dwords and fail to submit</li>
<li><a href="">Bug 105807</a> - [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II</li>
<li><a href="">Bug 105817</a> - scons build broken by glSpecializeShaderARB</li>
<li><a href="">Bug 105820</a> - [m32] piglit regressions relinking program without shaders</li>
<li><a href="">Bug 105942</a> - Graphical artefacts after update to mesa 18.0.0-2</li>
<li><a href="">Bug 105952</a> - radv causes GPU hang on SI</li>
<li><a href="">Bug 105960</a> - [bisected] meson build test fails with: undefined reference to `etna_pm_create_query'</li>
<li><a href="">Bug 105994</a> - surface state leak when creating and destroying image views with aspectMask depth and stencil</li>
<li><a href="">Bug 106074</a> - radv: si_scissor_from_viewport returns incorrect result when using half-pixel viewport offset</li>
<li><a href="">Bug 106126</a> - eglMakeCurrent does not always ensure dri_drawable-&gt;update_drawable_info has been called for a new EGLSurface if another has been created and destroyed first</li>
<li><a href="">Bug 106131</a> - meson/ninja build missing file gtest.h</li>
<li><a href="">Bug 106133</a> - make check &quot;OSError: [Errno 24] Too many open files&quot;</li>
<li><a href="">Bug 106147</a> - SIGBUS in write_reloc() when Sacha Willems' &quot;texture3d&quot; Vulkan demo starts</li>
<li><a href="">Bug 106174</a> - vulkan dota2 broken (segfaulting), found bug commit</li>
<li><a href="">Bug 106180</a> - [bisected] radv vulkan smoke test black screen (Add support for DRI3 v1.2)</li>
<li><a href="">Bug 106243</a> - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon</li>
<li><a href="">Bug 106450</a> - </li>
<li><a href="">Bug 106462</a> - piglit.spec.arb_vertex_array_bgra.get regression</li>
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