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GL
mesa
Commits
1f3536b8
Commit
1f3536b8
authored
May 31, 2018
by
Dylan Baker
Browse files
docs: Add release notes for 18.1.1
parent
32dbb286
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1f3536b8
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html
lang=
"en"
>
<head>
<meta
http-equiv=
"content-type"
content=
"text/html; charset=utf-8"
>
<title>
Mesa Release Notes
</title>
<link
rel=
"stylesheet"
type=
"text/css"
href=
"../mesa.css"
>
</head>
<body>
<div
class=
"header"
>
<h1>
The Mesa 3D Graphics Library
</h1>
</div>
<iframe
src=
"../contents.html"
></iframe>
<div
class=
"content"
>
<h1>
Mesa 18.1.1 Release Notes / June 1 2018
</h1>
<p>
Mesa 18.1.1 is a bug fix release which fixes bugs found since the 18.1.0 release.
</p>
<p>
Mesa 18.1.1 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is
<strong>
only
</strong>
available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>
SHA256 checksums
</h2>
<pre>
TBD
</pre>
<h2>
New features
</h2>
<p>
None
</p>
<h2>
Bug fixes
</h2>
<p>
None
<p>
<h2>
Changes
</h2>
<p>
Anuj Phogat (1):
</p>
<ul>
<li>
i965/glk: Add l3 banks count for 2x6 configuration
</li>
</ul>
<p>
Bas Nieuwenhuizen (7):
</p>
<ul>
<li>
radv: Fix multiview queries.
</li>
<li>
radv: Translate logic ops.
</li>
<li>
radv: Fix up 2_10_10_10 alpha sign.
</li>
<li>
radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega.
</li>
<li>
amd/addrlib: Use defines in autotools build.
</li>
<li>
radv: Fix SRGB compute copies.
</li>
<li>
radv: Only expose subgroup shuffles on VI+.
</li>
</ul>
<p>
Christoph Haag (1):
</p>
<ul>
<li>
radv: fix VK_EXT_descriptor_indexing
</li>
</ul>
<p>
Dave Airlie (5):
</p>
<ul>
<li>
radv/resolve: do fmask decompress on all layers.
</li>
<li>
radv: resolve all layers in compute resolve path.
</li>
<li>
radv: use compute path for multi-layer images.
</li>
<li>
virgl: set texture buffer offset alignment to disable ARB_texture_buffer_range.
</li>
<li>
tgsi/scan: add hw atomic to the list of memory accessing files
</li>
</ul>
<p>
Dylan Baker (2):
</p>
<ul>
<li>
docs: Add sha sums for release
</li>
<li>
VERSION: bump to 18.1.1 for next release
</li>
</ul>
<p>
Eric Engestrom (1):
</p>
<ul>
<li>
vulkan: don't free uninitialised memory
</li>
</ul>
<p>
Francisco Jerez (4):
</p>
<ul>
<li>
Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"
</li>
<li>
i965: Move buffer texture size calculation into a common helper function.
</li>
<li>
i965: Handle non-zero texture buffer offsets in buffer object range calculation.
</li>
<li>
i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.
</li>
</ul>
<p>
Ilia Mirkin (1):
</p>
<ul>
<li>
nv30: ensure that displayable formats are marked accordingly
</li>
</ul>
<p>
Jan Vesely (1):
</p>
<ul>
<li>
eg/compute: Use reference counting to handle compute memory pool.
</li>
</ul>
<p>
Jason Ekstrand (2):
</p>
<ul>
<li>
intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0
</li>
<li>
intel/blorp: Support blits and clears on surfaces with offsets
</li>
</ul>
<p>
Jose Dapena Paz (1):
</p>
<ul>
<li>
mesa: do not leak ctx-
>
Shader.ReferencedProgram references
</li>
</ul>
<p>
Kai Wasserbäch (1):
</p>
<ul>
<li>
opencl: autotools: Fix linking order for OpenCL target
</li>
</ul>
<p>
Marek Olšák (3):
</p>
<ul>
<li>
st/mesa: simplify lastLevel determination in st_finalize_texture
</li>
<li>
radeonsi: fix incorrect parentheses around VS-PS varying elimination
</li>
<li>
mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)
</li>
</ul>
<p>
Michel Dänzer (1):
</p>
<ul>
<li>
dri3: Stricter SBC wraparound handling
</li>
</ul>
<p>
Nanley Chery (4):
</p>
<ul>
<li>
i965: Add and use a getter for the miptree aux buffer
</li>
<li>
i965: Add and use a single miptree aux_buf field
</li>
<li>
i965/miptree: Fix handling of uninitialized MCS buffers
</li>
<li>
i965/miptree: Zero-initialize CCS_D buffers
</li>
</ul>
<p>
Samuel Pitoiset (2):
</p>
<ul>
<li>
spirv: fix visiting inner loops with same break/continue block
</li>
<li>
radv: fix centroid interpolation
</li>
</ul>
<p>
Stuart Young (1):
</p>
<ul>
<li>
etnaviv: Fix missing rnndb file in tarballs
</li>
</ul>
<p>
Thierry Reding (3):
</p>
<ul>
<li>
tegra: Treat resources with modifiers as scanout
</li>
<li>
tegra: Fix scanout resources without modifiers
</li>
<li>
tegra: Remove usage of non-stable UAPI
</li>
</ul>
<p>
Timothy Arceri (1):
</p>
<ul>
<li>
mesa: add glUniform*ui{v} support to display lists
</li>
</ul>
</div>
</body>
</html>
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