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  7. 30 Jan, 2017 2 commits
    • Daniel Stone's avatar
      tests: Remove buffer-count · 4938f93f
      Daniel Stone authored
      buffer-count was introduced in line with a Mesa change which forced
      an earlier block on frame events to try to enforce double-buffering
      where available.
      
      The Mesa change has since been reverted (Mesa commit 9ca6711faa), as
      this had unpleasant interactions with buffer_age in particular, so this
      test is no longer valid.
      
      Additionally, it only worked on backends which initialised EGL (not
      headless-backend, where tests generally run), which can be flaky due to
      initialisation races. Not only that, but on the DRM backend, we can
      legitimately enter triple-buffering due to promoting the surface to a
      hardware plane, skipping GPU composition.
      
      In light of all this, just remove the test.
      Signed-off-by: Daniel Stone's avatarDaniel Stone <daniels@collabora.com>
      Reviewed-by: default avatarDerek Foreman <derekf@osg.samsung.com>
      4938f93f
    • Daniel Stone's avatar
      Move weston-egl-ext.h to shared · ffff92d5
      Daniel Stone authored
      Given that it's used by clients, it's really the very definition of
      shared.
      Signed-off-by: Daniel Stone's avatarDaniel Stone <daniels@collabora.com>
      Reviewed-by: default avatarDerek Foreman <derekf@osg.samsung.com>
      ffff92d5
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