Commit 95d4a5a6 authored by Committed by Zhigang Gong
glamor: Enable fill acceleration and flip opposite for pixmaps too.
Here's my theory for the flipping: It doesn't really matter which orientation we store the pixmaps if we don't scan them out. We have to flip coordinates for the window system framebuffer. Doing so for everything else makes things consistent. I'm not sure how this will interact with future GLX integration, though.
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